Page 1 of 1
Sound Problems with units
Posted: 22 Aug 2006, 06:17
by Shadowsage
Just a quick question here:
why doesnt my sound work when i select a unit? And before you ask, no i dont have mute on, my stuff is at the max, and my speakers are working fine.
i can hear the blip when people talk, and shots firing, but not selecting units and their conformations...
can anyone help me?
Posted: 25 Aug 2006, 07:04
by VonGratz
Go to Settings and put the Max simultaneous sounds at maximum. :idea:
VonGratz

Posted: 26 Aug 2006, 22:07
by Shadowsage
it was...and my global volume is up too as well as unit response
im not THAT much of an idiot
Posted: 28 Aug 2006, 02:48
by VonGratz
Sooooooooooooooorry!
VonGratz

Posted: 28 Aug 2006, 04:11
by Peet
I noticed that too, today. I selected a spybot (xta) and no sound sprung forth from mine speakers. Then I selected another, different unit, and the symphonic metallic clashing prevased itself towards my personal auditory devices.
Posted: 28 Aug 2006, 05:02
by SinbadEV
uhm... list specific units that lack sound so people can investigate... likely a missing file or something.
Posted: 28 Aug 2006, 16:31
by VonGratz
From last XTA
unitname=CORSPY;
side=Core;
soundcategory=; movementclass=KBOTSS2;
selfdestructas=BIG_UNIT;
explodeas=BIG_UNITEX;
Name=Parasite;
BuildCostEnergy=13452;
BuildCostMetal=156;
BuildTime=28247;
OOOOOOOOPs. its missing!
The right would be....
soundcategory=COR_KBOT;
Graatz
