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Lava map anyone?

Posted: 01 Mar 2011, 10:24
by hunterw

Re: Lava map anyone?

Posted: 01 Mar 2011, 10:36
by hunterw
PS have questions.

Can SSMF do anything like the first/second pictures for the lava cracks? It would need to use a self-illuminating, alpha-mapped texture with variable opacity as a layer. If SSMF isn't used by many people it may look like shit on a large number of computers. I'm a noob and haven't kept up and I'm real lazy so sorry I should probaly go read.

The sprite emitter effects and smoke/haze are of course possible.

Re: Lava map anyone?

Posted: 01 Mar 2011, 11:35
by Beherith
I believe I can help you with the glow, within limitations, of course. It will involve replacing the current SSMF shader, which may result in it not being forward compatible. SSMF is visible by all who enable shadows, dont know what percentage of users actually do though.

Re: Lava map anyone?

Posted: 01 Mar 2011, 12:07
by hunterw
All the answers I needed to hear 8)

I have a layout in mind, so all of this bit wouldn't be done until the end. Time to fire up WM.

Re: Lava map anyone?

Posted: 01 Mar 2011, 13:24
by SirArtturi
You may want to check out arghs lava lua. It's in worldbuilder. Dunno the copyright issue of it though...

I tried to pressure beherith to add it to his old lava map plus with SSMF but he is so aloof to revive his old ones

Image

Re: Lava map anyone?

Posted: 01 Mar 2011, 17:56
by Jazcash
Shots in the first post remind of this map.

The lava on it is static and ghey though so if you could get some Lua on that, would be pretty neat imo.

Re: Lava map anyone?

Posted: 01 Mar 2011, 19:26
by Cheesecan

Re: Lava map anyone?

Posted: 01 Mar 2011, 20:01
by smoth
Cheesecan wrote:Flavor of the month?
:)

Re: Lava map anyone?

Posted: 02 Mar 2011, 09:11
by Echo419
can we acutally have lava? or is it just killer water with red base?

Re: Lava map anyone?

Posted: 03 Mar 2011, 00:16
by knorke
got lava, cant map.
now what.

Re: Lava map anyone?

Posted: 03 Mar 2011, 00:19
by oksnoop2
knorke wrote:got lava, cant map.
now what.

I've seen a map you made. I know you can map. 8)

Re: Lava map anyone?

Posted: 04 Mar 2011, 06:24
by knorke
ramps & slopes are nightmares to do though. in springmapedit they looked ok, ingame they are square. Couldnt figure that out, maybe just needed moar blur or higher color depth.

Re: Lava map anyone?

Posted: 04 Mar 2011, 08:19
by Johannes
No need to blur out ramps too much, its nice to see clear to see where it starts and ends.

Re: Lava map anyone?

Posted: 04 Mar 2011, 18:33
by Forboding Angel
knorke wrote:ramps & slopes are nightmares to do though. in springmapedit they looked ok, ingame they are square. Couldnt figure that out, maybe just needed moar blur or higher color depth.
Nah, just use -l option in compiler. If your height differences are really high use a 16bit heightmap + -l and your ramps will be just fine.

Re: Lava map anyone?

Posted: 05 Mar 2011, 08:04
by knorke

Re: Lava map anyone?

Posted: 05 Mar 2011, 10:24
by hunterw
Interesting BA gameplay concept for the second map shown; early on it'll be groups of tanks sent while the lava is low, and later it'll be based on airlifts. Air will be more important than normal.

Looks like LUA and a big, false plain (not water). Good stuff!

Re: Lava map anyone?

Posted: 05 Mar 2011, 11:49
by BaNa
knorke: fixing mtr since Wed Feb 22, 2006 1:02 am

:D