








http://www.boston.com/bigpicture/2011/0 ... _to_t.html
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:)Cheesecan wrote:Flavor of the month?
knorke wrote:got lava, cant map.
now what.
Nah, just use -l option in compiler. If your height differences are really high use a 16bit heightmap + -l and your ramps will be just fine.knorke wrote:ramps & slopes are nightmares to do though. in springmapedit they looked ok, ingame they are square. Couldnt figure that out, maybe just needed moar blur or higher color depth.
Interesting BA gameplay concept for the second map shown; early on it'll be groups of tanks sent while the lava is low, and later it'll be based on airlifts. Air will be more important than normal.
knorke: fixing mtr since Wed Feb 22, 2006 1:02 am