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Is there a commandline mapconv that accepts .png?

Posted: 05 Apr 2009, 21:27
by zwzsg
Where can I find a Win32 commandline mapconv that would accepts .png for its input files?

Several years ago when I checked the source, it appeared the mapconv from .svn use Devil and so can accepts a wide variety of images, but I can't find any released build of it anywhere.

Re: Is there a commandline mapconv that accepts .png?

Posted: 05 Apr 2009, 23:22
by Beherith
Users mapconv: http://spring.jobjol.nl/show_file.php?id=894
Supposedly supports every DevIL file, but its real flaky and a bitch to get it work right.
I recommend .bmp + mothers mapconv no scanlines hack http://spring.jobjol.nl/show_file.php?id=1745 unless your texture is too big for it (>500MB)