crash, maby movclasses causes
Posted: 09 Nov 2007, 21:36
Got some weird crash, i think its about movementclasses or something, because my crap mod just uses same movementclasses for bigger units too, so ill just paste it here, maybe its some sort of engine bug...
gotta change the movementclasses, but damn, it will load every map 3 times slower then :P
WINXP, geforce 6600
Code: Select all
Using script Commanders
Map: SpeedMetal.smf
Mod: "Bigger units V1.01" from Bigger units101.sd7
Created server on port 8452
Created local client with number 0
Listening to local client on connection 0
framebuffer not valid!
TransportHover: 0
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 42
Loading units and weapons
Initializing map features
Parsing unit icons
Creating unit textures
Reading estimate path costs
Spring 0.75b2
Player TradeMark joined as 0
Player KURMULANDIAN_Kakka joined as 2
Player [TBC]Kyler joined as 1
*cut bullshit chat*
Construction Kbot: Can't reach destination!
Construction Kbot: Build pos blocked
Construction Kbot: Can't reach destination!
Construction Kbot: Build pos blocked
Construction Kbot: Can't reach destination!
Construction Kbot: Can't reach destination!
Spring 0.75b2 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x695c57b6
DLL information:
0x00400000 spring
0x77f50000 ntdll
0x77e60000 kernel32
0x77dc0000 ADVAPI32
0x78000000 RPCRT4
0x73ee0000 dsound
0x77c00000 msvcrt
0x77d30000 USER32
0x77c60000 GDI32
0x771a0000 ole32
0x76b30000 WINMM
0x77bf0000 VERSION
0x690b0000 GLU32
0x5f250000 OPENGL32
0x73730000 DDRAW
0x73b90000 DCIMAN32
0x76c80000 IMAGEHLP
0x71ac0000 WSOCK32
0x71aa0000 WS2_32
0x71a90000 WS2HELP
0x10000000 SDL
0x7c340000 MSVCR71
0x00d50000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003d0000 glew32
0x00ee0000 ILU
0x5b2a0000 uxtheme
0x69500000 nvoglnt
0x71a40000 mswsock
0x71a80000 wshtcpip
0x72cf0000 wdmaud
0x72ce0000 msacm32
0x77bd0000 MSACM32
0x77bc0000 midimap
0x73eb0000 KsUser
0x6dab0000 DBGHELP
Stacktrace:
(0) D:\WINDOWS\System32\nvoglnt.dll(DllMain+0xc3e46) [0x695C57B6]
(1) D:\WINDOWS\System32\nvoglnt.dll(DllMain+0x118670) [0x69619FE0]
(2) Unknown [0x8B182444]
WINXP, geforce 6600