damn "indestructible" type-o
Posted: 11 Apr 2007, 21:53
found the "indestructible" type-o in the
code.. its near the end, about 1 page up, this line:
has indestructable mis-spelled... we ever gonna fix that?
linky:
https://taspring.clan-sy.com/svn/spring ... andler.cpp
I know it'll crater some features on maps.... but maybe we can add a second line that will ALSO accept the line spelled "correctly" so that we can ween it off over time...
Code: Select all
/svn/spring/trunk/rts/Sim/Misc/FeatureHandler.cpp Code: Select all
fd->destructable=!atoi(wreckParser.SGetValueDef("0",name+"\\indestructible").c_str());linky:
https://taspring.clan-sy.com/svn/spring ... andler.cpp
I know it'll crater some features on maps.... but maybe we can add a second line that will ALSO accept the line spelled "correctly" so that we can ween it off over time...