damn "indestructible" type-o

damn "indestructible" type-o

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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

damn "indestructible" type-o

Post by LathanStanley »

found the "indestructible" type-o in the

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 /svn/spring/trunk/rts/Sim/Misc/FeatureHandler.cpp 
code.. its near the end, about 1 page up, this line:

Code: Select all

		fd->destructable=!atoi(wreckParser.SGetValueDef("0",name+"\\indestructible").c_str());
has indestructable mis-spelled... we ever gonna fix that? :?

linky:
https://taspring.clan-sy.com/svn/spring ... andler.cpp

I know it'll crater some features on maps.... but maybe we can add a second line that will ALSO accept the line spelled "correctly" so that we can ween it off over time...
trepan
Former Engine Dev
Posts: 1200
Joined: 17 Nov 2005, 00:52

Post by trepan »

which dictionary are you using?
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

I guess Websters...

http://www.dictionary.com

:P

edit: or my own imagination...

god my hillbilly is showing... :lol:


I've been reading code too long today... my brain hurts...
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Appearently you missed the part where zwzsg accused me of murdering (BTW damnit, if you're gonna use an american expression at least get it right! The word you are looking for is BUTCHERING!) the english language because I typed it out the way that spring uses it.

:roll:
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