Re: [REQ]Tileable Smoke Texture
Posted: 18 Mar 2010, 03:18
It's tileable and there's something resembling smoke in the background, dammit. If you want something better you'll have to be more specific.
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The more I stare at that, the more I think I might actually use that as a unit "texture" via show/hide commands.
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The more I stare at that, the more I think I might actually use that as a unit "texture" via show/hide commands.