[REQ]Tileable Smoke Texture

[REQ]Tileable Smoke Texture

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Tribulex
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[REQ]Tileable Smoke Texture

Post by Tribulex »

I guess i could have posted this in art and modeling but technically its not for spring.

Can someone post a smoke texture (white smoke on a black background) that I can tile? It is intended as the background of a website I am making for some friends.

Would be cool :)
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SinbadEV
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Re: [REQ]Tileable Smoke Texture

Post by SinbadEV »

Gimp>Create Image of Desired Size
Filter>Render>Clouds>Solid Noise

Check "tileable"

Tadah!

Image
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Tribulex
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Re: [REQ]Tileable Smoke Texture

Post by Tribulex »

U R A GENUS!
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SinbadEV
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Re: [REQ]Tileable Smoke Texture

Post by SinbadEV »

Tribulex wrote:U R A GENUS!
I will assume you are being complimentary instead of sarcasticly insulting.
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Tribulex
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Re: [REQ]Tileable Smoke Texture

Post by Tribulex »

yes i am also how do i do it in photoshop. If you dont know can you make it more noisy/smaller pieces of smoke?

256x256 plx
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SinbadEV
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Re: [REQ]Tileable Smoke Texture

Post by SinbadEV »

I'm pretty sure there's an option for rendering clouds in PS (render menu?) but I don't have it installed on this computer so I don't know if it auto-tiles...

Image
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Tribulex
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Re: [REQ]Tileable Smoke Texture

Post by Tribulex »

it doesnt autotile. fu adobe

also thanks a tonne thats perfect.
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rattle
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Re: [REQ]Tileable Smoke Texture

Post by rattle »

ImageImage
ImageImage
etc.

clouds + wave filter, a few random layers + wave filter + fade wave, offset filter to make it tiling and a gradient map control layer to colorize
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rattle
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Re: [REQ]Tileable Smoke Texture

Post by rattle »

Tribulex wrote:it doesnt autotile. fu adobe

also thanks a tonne thats perfect.
render -> clouds autotiles
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SinbadEV
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Re: [REQ]Tileable Smoke Texture

Post by SinbadEV »

If I Recall Correctly there was an additional PS filter that would take a selected region and convert it to a tillable texture too...
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rattle
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Re: [REQ]Tileable Smoke Texture

Post by rattle »

that filter is called offset and it helps you to get rid of the seams with the smudge or copy pasta stamp tool
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Teutooni
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Re: [REQ]Tileable Smoke Texture

Post by Teutooni »

Make it an animated gif for extra genus.
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Tribulex
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Re: [REQ]Tileable Smoke Texture

Post by Tribulex »

rattle wrote:ImageImage
ImageImage
etc.

clouds + wave filter, a few random layers + wave filter + fade wave, offset filter to make it tiling and a gradient map control layer to colorize
dunno really what you are talking about so much, and this isnt really what i had in mind but thanks for trying.


Anyway case closed thx for everyone's input!
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knorke
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Re: [REQ]Tileable Smoke Texture

Post by knorke »

you can make any image tileable by mirroing and putting together again in 4 corners.
Teutooni wrote:Make it an animated gif for extra genus.
ImageImage
ImageImage

i tried something with avisynth and it does not look like smoke at all. maybe with better input video.
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Tribulex
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Re: [REQ]Tileable Smoke Texture

Post by Tribulex »

thanks for the seizure.
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knorke
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Re: [REQ]Tileable Smoke Texture

Post by knorke »

oh come on.
i tested it by setting it as repeating desktop wallpaper and could not feel my eyes for the next 2 minute.
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rattle
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Re: [REQ]Tileable Smoke Texture

Post by rattle »

ImageImage
ImageImage
ImageImage

wormhole woofer seizure
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Tribulex
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Re: [REQ]Tileable Smoke Texture

Post by Tribulex »

omfg srsly ur killing my brain
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Caydr
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Re: [REQ]Tileable Smoke Texture

Post by Caydr »

ImageImage
ImageImage
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Tribulex
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Re: [REQ]Tileable Smoke Texture

Post by Tribulex »

Caydr wrote:ImageImage
ImageImage
X_X
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