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How about Coop Missions against a GameMaster ?
Posted: 15 Mar 2007, 21:26
by PicassoCT
Would it be technical possible to have something like a Gamemaster (like in NeverwinterNights) for Spring, who could develop some sort of story for a Map (including Placed Units and then keep them Busy with Task to fullfill ?)
Posted: 15 Mar 2007, 21:49
by smoth
luagai/luamod next version of spring.
Posted: 15 Mar 2007, 21:49
by AF
Multiplayer missions are possible using lua start scripts already, tasclient just doesnt support them, and the other programs cant implement support because there's no way to set the startscript via the protocol.