Units being transported by air units conform to the terrain

Units being transported by air units conform to the terrain

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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Units being transported by air units conform to the terrain

Post by Guessmyname »

The Landraider is still conforming to the terrain below it (the ridges of Battle for PlanetXVII in this case) despite being transported

Image
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6243
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Can be overcome next version with a combination of set UPRIGHT and setSFXOccupy()
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

I know its pretty irealistic, but a tank dancing as he is trasported is cool... :P

Does that big square on the minimap is just this transport? Dont you guys think its a little too big?
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

I know it's a bit big, but that's not the point. This bug is glaringly obvious ingame...
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

I already say this bug happen in other mods but only then the transport ship flyed very close to terrain and over irregular terrain (like the spikly mountains of SM)
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ILMTitan
Spring Developer
Posts: 410
Joined: 13 Nov 2004, 08:35

Post by ILMTitan »

Would a holdUpright fbi tag, default to 1, be overkill? I can see a lot of bugs and annoyance with having to redo scripting solutions for every unit/mod. I am fully willing to write the necessary code.
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ILMTitan
Spring Developer
Posts: 410
Joined: 13 Nov 2004, 08:35

Post by ILMTitan »

Revision 3462: Added FBI tag HoldSteady, to cause transports to hold units such that their updirs are aligned.

HoldSteady defaults to 1, so you won't need to change the fbi to get the behavior. I just wanted to make sure things like guns towed by trucks in S44 could have this behavior disabled.
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

YOU ARE THE MAN!!! THANK YOU!!!
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gamer17
Posts: 235
Joined: 21 Feb 2007, 23:51

Post by gamer17 »

what mod is this, looks cool?
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jackalope
Posts: 695
Joined: 18 Jun 2006, 22:43

Post by jackalope »

minimap icon not large enough, tbh.
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