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How to use transport ships

Posted: 26 Feb 2007, 17:50
by gamer17
Everytime I use them I have to unload each one my self, is there a way so the ships unload with out me choosing where each one unloads?

Posted: 26 Feb 2007, 18:14
by AF
take your transports and set them to repeat.
Issue an area load order on the pick up point followed by an area unload at the drop ffo point, then issue a move order back to the pick up point.

Any units that stray into the pick up point will be transported to the drop off point automatically.

Draw a circle around the pick up point and drop off point and tell some factories to move units to that point

Posted: 27 Feb 2007, 13:11
by gamer17
ok, but they will only unload 1 or 2 units then stop unless I mirco manage them.

Posted: 27 Feb 2007, 13:45
by iamacup
it has been said that the unit loading system is terrible.

you may agree with this statement :P

Posted: 27 Feb 2007, 14:06
by drolito
Double topic :

go to see this link : http://spring.clan-sy.com/phpbb/viewtopic.php?t=9496

Posted: 27 Feb 2007, 19:22
by manored
I know this is not a real solution, but try using hovercrafts instead of transported tanks/kbots.

Posted: 28 Feb 2007, 09:30
by drolito
sure ... transport ship sucks a lot ... but u can make a transport for 10 snipers and that is very very surprising ennemies :D

Posted: 28 Feb 2007, 18:04
by manored
drolito wrote:sure ... transport ship sucks a lot ... but u can make a transport for 10 snipers and that is very very surprising ennemies :D

But if what you want is surprise, then you should make a amphibious transport... :P (you wouldnt really need to go up the whole vehicle tech tree cause you can make then from amphibious complexes)