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new map ... Completed ...
Posted: 24 Feb 2007, 15:04
by genblood
I'm working on a new map. An I would like some comments
on the new main texture. I still have to add mex spots and a
few trees, but thats minor stuff. So, here is the screenies of
the new concept ...
UPDATE: 2-24-07
You can download the map at this link:
http://spring.unknown-files.net/file/24 ... ights.sd7/
I still have to due the sky, but I'll do that when I got the main texture
done. Post your comments ....
Posted: 24 Feb 2007, 15:50
by Comp1337
Looks good! Have you made a metalmap?
Posted: 24 Feb 2007, 16:05
by Goolash_
The Rocky part of the texture seems to be too obvious in it's repeating pattern imo...
Posted: 24 Feb 2007, 18:41
by knorke
the gras texture looks nice.
otherwise its a bit too blured and flat I think.
Posted: 24 Feb 2007, 18:45
by Slamoid
SM3?
Posted: 24 Feb 2007, 19:21
by Sheekel
Awesome stuff. I love the rocky parts.
It does look a bit blurry though.
Sexy.
Posted: 24 Feb 2007, 22:22
by Strategia
Goolash_ wrote:The Rocky part of the texture seems to be too obvious in it's repeating pattern imo...
+1. It looks like a ------- room floor on the minimap.
Zoomed in it looks very nice, tho.
Posted: 25 Feb 2007, 01:58
by AF
doing the sky will make the main texture look different ingame when both are visible, so do it now and revise later.
Posted: 25 Feb 2007, 02:02
by smoth
You really need to do more with the terrain it's self. While your texturing is improving the map is like your prior work, largely flat.
Posted: 25 Feb 2007, 05:32
by genblood
smoth:
You really need to do more with the terrain it's self. While your texturing is improving the map is like your prior work, largely flat.
I've read all the comments and redone the whole map. I've add water
and higher mountains. I still have to add some features and mex spots
before I'm done with it. So, here are some new screenies of the map"
I post new screenies when I get the mexes added the main texture. Also
need to add some trees and stuff to ...
Posted: 25 Feb 2007, 06:25
by hrmph
Looks like the new version was 'inspired' by this thread
http://www.tauniverse.com/forum/showthr ... post591195
Posted: 25 Feb 2007, 07:19
by smoth
I see what you did thar...
can you make the map 20X20?
Posted: 25 Feb 2007, 08:11
by genblood
hrmph:
Looks like the new version was 'inspired' by this thread
Yes, I used that app to tweeked the height map and I added
some textures
smooth:
can you make the map 20X20?
Yes, I'll change it from 16x16 to 20x20 ...
Posted: 25 Feb 2007, 09:06
by smoth
1 'o' genblood, I can spell smooth... my alias is not smooth.
Posted: 25 Feb 2007, 15:00
by genblood
Sorry .. smoth ...
I've complete the map. It's 20x20 now. I added the mex spots too.
I was thinking of adding trees .., but decided not too. No grass too.
The map size is around 35mb ... So, I'll be uploading in a few hours.
Here are some screenies ... I think someone might like or hate the
map name
As soon as it's loaded on the server I'll post where to get it ....
Posted: 25 Feb 2007, 15:26
by Argh
Hey, that's not bad, GenBlood

I like the water- it is more realistic than many maps out there, and contributes to the POV.
The only thing that's not-so-nice for is the gravel texture, because it has a texture that has a very clear light direction, and the lightsource you're using doesn't seem to be using that light direction, which is a big deal for consistency's sake. There are probably other things going on with gameplay that I can't see yet, but it's really not a bad map overall...
Posted: 25 Feb 2007, 16:53
by genblood
The map is completed ...
You can get the map at this link:
http://spring.unknown-files.net/file/24 ... ights.sd7/
Download it ... and try iy out ...
Posted: 25 Feb 2007, 17:36
by LordMatt
Looks nice.
