SM3 maps shadows do not work

SM3 maps shadows do not work

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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

SM3 maps shadows do not work

Post by NOiZE »

if i try to load a SM3 map with shadows enabled, Spring crashes

this is the infolog

Code: Select all

Using script Commanders
Map: MetalHeck.sm3
Mod: "Balanced Annihilation V4.7" from BA47.sd7
loading heightmap (Maps/metalheck/metalheck.png)...
heightmap size: 513x513
initializing heightmap renderer...
  generating terrain normals for shading...
initializing texturing system...
  parsing texture stages...
  loading textures and blendmaps...
    loading texture metal from Maps/metalheck/metal.jpg...
    loading blendmap slopeblend from Maps/metalheck/metalheckslope.jpg...
    loading texture darkmetal from Maps/metalheck/darkmetal.jpg...
    loading bumpmap metal from Maps/metalheck/metal_bump.jpg...
    loading bumpmap darkmetal from Maps/metalheck/metal_bump.jpg...
  generating blendmap mipmaps...
  loading blendmaps into OpenGL...
  initializing terrain node shaders...
Vertex shader build succesfully.
Spring r3430 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x69243d0d
DLL information:
0x00400000	spring-r3430
0x7c900000	ntdll
0x7c800000	kernel32
0x77f40000	ADVAPI32
0x77da0000	RPCRT4
0x73e80000	dsound
0x77be0000	msvcrt
0x77d10000	USER32
0x77e40000	GDI32
0x774a0000	ole32
0x76af0000	WINMM
0x77bd0000	VERSION
0x5f400000	GLU32
0x5f160000	OPENGL32
0x736d0000	DDRAW
0x73b30000	DCIMAN32
0x76c50000	IMAGEHLP
0x71a50000	WSOCK32
0x71a30000	WS2_32
0x71a20000	WS2HELP
0x10000000	SDL
0x7c340000	MSVCR71
0x00b50000	DevIL
0x66fc0000	freetype6
0x61b80000	zlib1
0x003d0000	glew32
0x76330000	IMM32
0x5b190000	uxtheme
0x746a0000	MSCTF
0x01fa0000	RTSUltraMonHook
0x02160000	GameHook
0x10100000	lgscroll
0x7c3a0000	MSVCP71
0x75250000	msctfime
0x021a0000	RTSUltraMonHookRes
0x69000000	atioglxx
0x719d0000	mswsock
0x61200000	hnetcfg
0x71a10000	wshtcpip
0x76ee0000	DNSAPI
0x76f70000	winrnr
0x76f20000	WLDAP32
0x76f80000	rasadhlp
0x76bf0000	WINTRUST
0x77a40000	CRYPT32
0x77ae0000	MSASN1
0x72c90000	wdmaud
0x72c80000	msacm32
0x77bb0000	MSACM32
0x77ba0000	midimap
0x73e50000	KsUser
0x59e70000	DBGHELP
Stacktrace:
(0) C:\WINDOWS\system32\atioglxx.dll(atiPPHSN+0x18d3ad) [0x69243D0D]
(1) C:\TASpring\spring-r3430.exe [0x004AD5BF]
(2) C:\TASpring\spring-r3430.exe [0x004ADCF6]
(3) C:\TASpring\spring-r3430.exe [0x004BB62A]
(4) C:\TASpring\spring-r3430.exe [0x004BCCF7]
(5) C:\TASpring\spring-r3430.exe [0x004A2E61]
(6) C:\TASpring\spring-r3430.exe [0x00498C88]
(7) C:\TASpring\spring-r3430.exe [0x0048FEF4]
(8) C:\TASpring\spring-r3430.exe [0x00510936]
(9) C:\TASpring\spring-r3430.exe [0x004FBB02]
(10) C:\TASpring\spring-r3430.exe [0x0076C13D]
(11) C:\TASpring\spring-r3430.exe [0x00771B85]
(12) C:\TASpring\spring-r3430.exe [0x00771F40]
(13) C:\TASpring\spring-r3430.exe [0x00772137]
(14) C:\TASpring\spring-r3430.exe [0x007E5D47]
(15) C:\TASpring\spring-r3430.exe [0x004011D9]
(16) C:\TASpring\spring-r3430.exe [0x00401243]
(17) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7]
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