What controls the burntime of a rocket/missile?

What controls the burntime of a rocket/missile?

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MadRat
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Joined: 24 Oct 2006, 13:45

What controls the burntime of a rocket/missile?

Post by MadRat »

In TA you had flighttime or something like that to determine the burntime-accelleration period of the rocket/missile weapon. What variable controls it in Spring?
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KDR_11k
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Post by KDR_11k »

The same one.
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MadRat
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Post by MadRat »

Okay, so after flighttime is exhausted then it free glides, right?
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KDR_11k
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Post by KDR_11k »

Depends on something (no idea what), some missiles just drop down, others fly off into random directions. the latter is probably to prevent people from using them as artillery in FPS mode.
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Aun
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Post by Aun »

It has to do with whether the missile is guided or not iirc.
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