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capture bug

Posted: 07 Feb 2007, 22:33
by jackalope
apparently there is a bug where your units start doing strange commands you don't want them to after you capture a unit.

Posted: 07 Feb 2007, 22:40
by LordMatt
How about some details on how to replicate...

Re: capture bug

Posted: 07 Feb 2007, 22:42
by manored
jackalope wrote:apparently there is a bug where your units start doing strange commands you don't want them to after you capture a unit.
The captured or the capturer?

Posted: 07 Feb 2007, 23:38
by flop
Yeah, as jack as my witness I captured a con with my commander on comet and then my commanders started building random mexes, llts, and solars. :/ Out of my control. The con also did the same.

Posted: 08 Feb 2007, 03:55
by manored
flop wrote:Yeah, as jack as my witness I captured a con with my commander on comet and then my commanders started building random mexes, llts, and solars. :/ Out of my control. The con also did the same.
Interesting... did there was any logic on the buildings? (like some ai was controlling him)

Posted: 08 Feb 2007, 04:00
by Peet
It probably either inherited its buildqueue, or a group or global AI it had controlling it.