capture bug
Posted: 07 Feb 2007, 22:33
apparently there is a bug where your units start doing strange commands you don't want them to after you capture a unit.
Open Source Realtime Strategy Game Engine
https://springrts.licho.eu/phpbb/
The captured or the capturer?jackalope wrote:apparently there is a bug where your units start doing strange commands you don't want them to after you capture a unit.
Interesting... did there was any logic on the buildings? (like some ai was controlling him)flop wrote:Yeah, as jack as my witness I captured a con with my commander on comet and then my commanders started building random mexes, llts, and solars. :/ Out of my control. The con also did the same.