Spring 0.74b3 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x0077e3f3
DLL information:
0x00400000 spring
0x7c900000 ntdll
0x7c800000 kernel32
0x77dd0000 ADVAPI32
0x77e70000 RPCRT4
0x73f10000 dsound
0x77c10000 msvcrt
0x77d40000 USER32
0x77f10000 GDI32
0x774e0000 ole32
0x76b40000 WINMM
0x77c00000 VERSION
0x68b20000 GLU32
0x5ed00000 OPENGL32
0x73760000 DDRAW
0x73bc0000 DCIMAN32
0x76c90000 IMAGEHLP
0x71ad0000 WSOCK32
0x71ab0000 WS2_32
0x71aa0000 WS2HELP
0x10000000 SDL
0x7c340000 MSVCR71
0x00b00000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003d0000 glew32
0x76390000 IMM32
0x629c0000 LPK
0x74d90000 USP10
0x755c0000 msctfime
0x01e90000 snap_libW
0x69500000 nvoglnt
0x71a50000 mswsock
0x662b0000 hnetcfg
0x71a90000 wshtcpip
0x76f20000 DNSAPI
0x76fb0000 winrnr
0x76f60000 WLDAP32
0x76fc0000 rasadhlp
0x72d20000 wdmaud
0x76c30000 WINTRUST
0x77a80000 CRYPT32
0x77b20000 MSASN1
0x72d10000 msacm32
0x77be0000 MSACM32
0x77bd0000 midimap
0x73ee0000 KsUser
0x59a60000 DBGHELP
Stacktrace:
(0) C:\Program Files\Spring\spring.exe [0x0077E3F3]
(1) C:\Program Files\Spring\spring.exe [0x0077EE69]
(2) C:\Program Files\Spring\spring.exe [0x00784845]
(3) C:\Program Files\Spring\spring.exe [0x0054656E]
(4) C:\Program Files\Spring\spring.exe [0x00549238]
(5) C:\Program Files\Spring\spring.exe [0x0077B1C7]
(6) C:\Program Files\Spring\spring.exe [0x0077D50B]
(7) C:\Program Files\Spring\spring.exe [0x0077B578]
(8) C:\Program Files\Spring\spring.exe [0x007847B6]
(9) C:\Program Files\Spring\spring.exe [0x0077AEA4]
(10) C:\Program Files\Spring\spring.exe [0x0077AF72]
(11) C:\Program Files\Spring\spring.exe [0x00784661]
(12) C:\Program Files\Spring\spring.exe [0x00547B00]
(13) C:\Program Files\Spring\spring.exe [0x005C44F5]
(14) C:\Program Files\Spring\spring.exe [0x004E023D]
(15) C:\Program Files\Spring\spring.exe [0x0071431E]
(16) C:\Program Files\Spring\spring.exe [0x00719B96]
(17) C:\Program Files\Spring\spring.exe [0x00719F52]
(18) C:\Program Files\Spring\spring.exe [0x0071A0F2]
(19) C:\Program Files\Spring\spring.exe [0x007963E5]
(20) C:\Program Files\Spring\spring.exe [0x00401092]
(21) C:\Program Files\Spring\spring.exe [0x0040110F]
(22) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816D4F]
Some crash
Moderator: Moderators
-
Tim-the-maniac
- Posts: 250
- Joined: 22 Jul 2006, 19:58
Ive had alot of similar crashes since the lastest version, although only when hosting. Im unable to host now as pretty much every game will crash randomly. This is playing BA on multiple maps.
infolog:
infolog:
Code: Select all
Spring 0.74b3 has crashed.
Delayed respone from [TNL]heze (14635 instead of 14696)
Exception: Access violation (0xc0000005)
Exception Address: 0x0077ecb5
DLL information:
0x00400000 spring
0x7c900000 ntdll
0x7c800000 kernel32
0x77dd0000 ADVAPI32
0x77e70000 RPCRT4
0x73f10000 dsound
0x77c10000 msvcrt
0x77d40000 USER32
0x77f10000 GDI32
0x774e0000 ole32
0x76b40000 WINMM
0x77c00000 VERSION
0x68b20000 GLU32
0x5ed00000 OPENGL32
0x73760000 DDRAW
0x73bc0000 DCIMAN32
0x76c90000 IMAGEHLP
0x71ad0000 WSOCK32
0x71ab0000 WS2_32
0x71aa0000 WS2HELP
0x10000000 SDL
0x7c340000 MSVCR71
0x00b00000 DevIL
0x66fc0000 freetype6
0x61b80000 zlib1
0x003d0000 glew32
0x76390000 IMM32
0x74720000 MSCTF
0x755c0000 msctfime
0x69500000 nvoglnt
0x77120000 OLEAUT32
0x71a50000 mswsock
0x662b0000 hnetcfg
0x71a90000 wshtcpip
0x76f20000 DNSAPI
0x76fb0000 winrnr
0x76f60000 WLDAP32
0x76fc0000 rasadhlp
0x76c30000 WINTRUST
0x77a80000 CRYPT32
0x77b20000 MSASN1
0x72d20000 wdmaud
0x72d10000 msacm32
0x77be0000 MSACM32
0x77bd0000 midimap
0x73ee0000 KsUser
0x59a60000 DBGHELP
Stacktrace:
(0) E:\Spring\TASpring\spring.exe [0x0077ECB5]
(1) E:\Spring\TASpring\spring.exe [0x00784845]
(2) E:\Spring\TASpring\spring.exe [0x0054B3FD]
(3) E:\Spring\TASpring\spring.exe [0x0077B1C7]
(4) E:\Spring\TASpring\spring.exe [0x0077D50B]
(5) E:\Spring\TASpring\spring.exe [0x0077B578]
(6) E:\Spring\TASpring\spring.exe [0x007847B6]
(7) E:\Spring\TASpring\spring.exe [0x0077AEA4]
(8) E:\Spring\TASpring\spring.exe [0x0077AF72]
(9) E:\Spring\TASpring\spring.exe [0x00784661]
(10) E:\Spring\TASpring\spring.exe [0x00547B00]
(11) E:\Spring\TASpring\spring.exe [0x005C44F5]
(12) E:\Spring\TASpring\spring.exe [0x004E023D]
(13) E:\Spring\TASpring\spring.exe [0x0071431E]
(14) E:\Spring\TASpring\spring.exe [0x00719B96]
(15) E:\Spring\TASpring\spring.exe [0x00719F52]
(16) E:\Spring\TASpring\spring.exe [0x0071A0F2]
(17) E:\Spring\TASpring\spring.exe [0x007963E5]
(18) E:\Spring\TASpring\spring.exe [0x00401092]
(19) E:\Spring\TASpring\spring.exe [0x0040110F]
(20) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7]Translated traces confirm that:
Code: Select all
luaH_getstr
C:/taspring_trunk/lua/lua/src/ltable.c:459
luaH_set
C:/taspring_trunk/lua/lua/src/ltable.c:487
lua_rawset
C:/taspring_trunk/lua/lua/src/lapi.c:583
PackUnitsUnsorted(lua_State*, std::set<CUnit*, std::less<CUnit*>, std::allocator<CUnit*> > const&, UnitExtraParam)
C:/taspring_trunk/rts/Game/UI/LuaUI.cpp:2608
GetTeamUnits(lua_State*)
C:/taspring_trunk/rts/Game/UI/LuaUI.cpp:2802
luaD_precall
C:/taspring_trunk/lua/lua/src/ldo.c:262
luaV_execute
C:/taspring_trunk/lua/lua/src/lvm.c:628
luaD_call
C:/taspring_trunk/lua/lua/src/ldo.c:313
f_call
C:/taspring_trunk/lua/lua/src/lapi.c:672
luaD_rawrunprotected
C:/taspring_trunk/lua/lua/src/ldo.c:88
luaD_pcall
C:/taspring_trunk/lua/lua/src/ldo.c:416
lua_pcall
C:/taspring_trunk/lua/lua/src/lapi.c:688
CLuaUI::DrawScreenItems()
C:/taspring_trunk/rts/Game/UI/LuaUI.cpp:1170
CGuiHandler::Draw()
C:/taspring_trunk/rts/Game/UI/GuiHandler.cpp:2587
CGame::Draw()
C:/taspring_trunk/rts/Game/Game.cpp:1640
SpringApp::Update()
C:/taspring_trunk/rts/System/Main.cpp:813
SpringApp::Run(int, char**)
C:/taspring_trunk/rts/System/Main.cpp:990
Run(int, char**)
C:/taspring_trunk/rts/System/Main.cpp:1047
WinMain@16
C:/taspring_trunk/rts/System/Main.cpp:1096
main
J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/main.c:78
_mingw_CRTStartup
J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:226
WinMainCRTStartup
J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:260
Code: Select all
newkey
C:/taspring_trunk/lua/lua/src/ltable.c:413
lua_rawset
C:/taspring_trunk/lua/lua/src/lapi.c:583
GetCommandQueue(lua_State*)
C:/taspring_trunk/rts/Game/UI/LuaUI.cpp:3280
luaD_precall
C:/taspring_trunk/lua/lua/src/ldo.c:262
luaV_execute
C:/taspring_trunk/lua/lua/src/lvm.c:628
luaD_call
C:/taspring_trunk/lua/lua/src/ldo.c:313
f_call
C:/taspring_trunk/lua/lua/src/lapi.c:672
luaD_rawrunprotected
C:/taspring_trunk/lua/lua/src/ldo.c:88
luaD_pcall
C:/taspring_trunk/lua/lua/src/ldo.c:416
lua_pcall
C:/taspring_trunk/lua/lua/src/lapi.c:688
CLuaUI::DrawScreenItems()
C:/taspring_trunk/rts/Game/UI/LuaUI.cpp:1170
CGuiHandler::Draw()
C:/taspring_trunk/rts/Game/UI/GuiHandler.cpp:2587
CGame::Draw()
C:/taspring_trunk/rts/Game/Game.cpp:1640
SpringApp::Update()
C:/taspring_trunk/rts/System/Main.cpp:813
SpringApp::Run(int, char**)
C:/taspring_trunk/rts/System/Main.cpp:990
Run(int, char**)
C:/taspring_trunk/rts/System/Main.cpp:1047
WinMain@16
C:/taspring_trunk/rts/System/Main.cpp:1096
main
J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/main.c:78
_mingw_CRTStartup
J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:226
WinMainCRTStartup
J:/MinGW/home/Sherpya/stage/mingw-runtime-3.10/crt1.c:260
