Command queues and patrols and movement
Posted: 31 Dec 2006, 06:55
If I select 3 gators and tellt hem to patrol in a circle around an llt sometimes it works.
But sometimes they'll ignore a waypoint and some will goto it others will skip it, this can be seen as your issuing the commands and holding shift too.
I tried setting up an air bridge between the middle of supreme battlefield and the side of an island. and I had 4 ransports selected. So I tell them to load up and them move out to sea then move in to drop off then move out to sea then return and repeat.
It was a disaster. While issuing the orders some of them had the ordering of the queue all wrong and flew directly from loading point to unloading point over an enemy base and got shot down. Others would move out to sea then move back to the loading point then go to the other landmass to unload and thus get shotdown.
But sometimes they'll ignore a waypoint and some will goto it others will skip it, this can be seen as your issuing the commands and holding shift too.
I tried setting up an air bridge between the middle of supreme battlefield and the side of an island. and I had 4 ransports selected. So I tell them to load up and them move out to sea then move in to drop off then move out to sea then return and repeat.
It was a disaster. While issuing the orders some of them had the ordering of the queue all wrong and flew directly from loading point to unloading point over an enemy base and got shot down. Others would move out to sea then move back to the loading point then go to the other landmass to unload and thus get shotdown.