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Tip for laying features in Photoshop quickly
Posted: 11 Dec 2006, 21:37
by Forboding Angel
For trees, simply put the brush size at something really large, for example 200 pixels. Set the mode to "Dissolve" set flow to 4%, set opacity to about 4%. Adjust density by increasing or decreasing flow and opacity.
You can lay trees down in notime, with a lot more randomness and reality about them.
Posted: 12 Dec 2006, 01:22
by aGorm
You mean you didn't know!!?!?!?!??! How have you been doing it befor?!
aGorm
Posted: 12 Dec 2006, 01:42
by Forboding Angel
I've done it this way for quite some time...
Posted: 12 Dec 2006, 08:33
by NOiZE
Well I didn't know, Thanks FA
Keep those tips comming, i lub them.
Posted: 12 Dec 2006, 09:15
by LathanStanley
*nudge nudge* *hint hint*
I do help people sometimes...
but I still would take the brush smaller, put each tree type, hell, EVERY feature type, on seperate layers with no background, and overlay them all, judge for trees that are touching other trees, (dots next to dots) and delete them. this is real nice for going, "hmmm where are my rocks at" (click and trees are off) "THERE they are!"
but alas, thats just me...
maybe I could take a whack at the tiling thing, I think I've got an understanding of it that nobody comphrehends... but thats a book to write, and I'll write it later..

Posted: 12 Dec 2006, 10:26
by aGorm
+1 to LS, it is teh only way (or atleast tahts how ive been doing it... and Im worrrid if there are people that dont.)
Whats this tileing stuff yoru talking about? Is taht from another onverstation or somthing?
aGorm
Posted: 13 Dec 2006, 01:22
by Forboding Angel
Posted: 13 Dec 2006, 13:59
by aGorm
Oh that. Yes, its very badly worded, I didn't know anybody read that anymore.
aGorm