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Warhammer: Mark of Chaos Demo
Posted: 05 Nov 2006, 19:46
by Deathblane
So, anyone playing it?
Get it from
here.
It feels a lot like Rome with a touch of Warcraft 3 and the Battle for Middle Earth style campaign.
Posted: 05 Nov 2006, 20:11
by rattle
You got the url tag mixed up...
Probably not because the "old" DoW ran like crap once I had more than 50 units...

Posted: 05 Nov 2006, 20:20
by Masse
DoW has like nothing todo with Mark of Chaos

Posted: 06 Nov 2006, 04:08
by pintle
are skaven a playable race?
Posted: 06 Nov 2006, 04:20
by Imperium
Yes^ (Not in the demo though)
Just finished playing it, and it was pretty fun. Were I not poor I'd probably buy it.
Posted: 06 Nov 2006, 04:24
by Argh
I'll have to try it, and see if they kept any of the gameplay from one of my all-time favorite Games Workshop interpretations... Shadow of the Horned Rat (really kewl, incredibly hard RTS game).
Posted: 06 Nov 2006, 04:28
by pintle
SOTHR was teh pwnage. Pretty much the only good GW game made imo (haven't played fire warrior)
Posted: 06 Nov 2006, 04:39
by Argh
Yeah... and now that I've checked out the screens... that's a pretty impressive-looking game, graphics-wise. Very faithful to the artistic sources, and yet it doesn't look like it's a really gee-whiz, "omg I need the latest hardware to even play" game.
Posted: 06 Nov 2006, 04:51
by Zoombie
I played it. It is VERY reminicent, at least to me, of SOTHR, though I miss the really cool 'merc unit' feel of SOTHR. I DON'T miss the impossibly hard missions of SOTHR and the lack of 'me knowing how to playness' that contributed to my losses. It was only when I accidently found out how to use my wizard and blew several scaven regiments off the face of the earth and routed the others when I realized I should remember that button I pushed...
Posted: 06 Nov 2006, 04:57
by Argh
Very cool. I look forward to trying out the demo, then. SOTHR is what I was hoping to make Project Two into (with different art and stuff, so I wouldn't get sued, of course) but Spring still doesn't have the stuff I need to make it happen yet. OSRTS looks like it will, though...
Posted: 06 Nov 2006, 04:58
by Zoombie
Dude...if you can let me disembowl my enemy with scaven...I mean...Scarven. Yeah...Scarven. Thats not illigal.
Posted: 06 Nov 2006, 05:23
by pintle
sorry for more "i'm too lazy to find out myself" questions...
a friend mentioned that the dogs of war units may be included- this true?
Insane clockwork da-vinciesque flying dudes ftw!
Posted: 06 Nov 2006, 12:16
by Deathblane
Eh, which particular Dogs of War are you referring to? Or do you mean the Dwarf Gyrocopter?
I do find it quite intertesting that the 'mercenary' races (Orcs and Dwarfs at the moment) are themselves about 50-60% complete armies.
Posted: 06 Nov 2006, 12:46
by rattle
Shadow of the horned rat was super hard! I was getting stomped by giant wild feet more than once...

Posted: 06 Nov 2006, 14:18
by pintle
erm, think they were called the birdmen of something...
found it:
http://uk.games-workshop.com/dogsofwar/ ... allery/16/
Posted: 06 Nov 2006, 19:13
by j5mello
what the game calls dogs of war are really units from other races that u can use as "mercs" so no birdmen as of yet...
Dled teh demo (its pretty hefty at 1.12 gigs but its worth it) and all i can say is wow. Game looks great, the demo started off all the settings on high so when i got to the first actual mission (not the tuts) it lagged like a mofo. Tweaking everything to medium (or low for shadow detail) made it way more stable that at the castle siege got laggy... (game still looked great even on meduim settings...)
All in All it looks good. like people have said its RTW engine with the Warhammer universe. while the battles are grander in size they aren't as much in detail. when fights occured i noticed that the units/regiments/what-have-you didn't move around to fully engage all their models. Indeed half the time two or three rows of soldiers would stand around waiting for a comrade to die so they could take their place. also DoW's combat did have one thing over MoC, finishing moves. watching a goblin die from teh same sword strike thats hit him 5 times before is somewhat disheartening.
Posted: 06 Nov 2006, 19:16
by pintle
damn, i was hoping for super cool animations. The marine force commander finishing a bloodthirster is one of the coolest things i have seen in any game evaaaar (even if it would *never* happen in tabletop)
Posted: 07 Nov 2006, 00:11
by SpikedHelmet
lollll