The invencible Pyro

The invencible Pyro

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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PauloMorfeo
Posts: 2004
Joined: 15 Dec 2004, 20:53

The invencible Pyro

Post by PauloMorfeo »

Image
If you can't see for sure, that laser shot is crossing the pyro. It would never hit him but just cross him instead.

In that game, HLT lasers would frequently just pass through a Pyro but, after that pyro got paralised, all lasers would just go through him. Also, there were Buldog tanks in range. Either they stoped shooting or they're shots stoped affecting him, not sure, now.
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LOrDo
Posts: 1154
Joined: 27 Feb 2006, 00:21

Post by LOrDo »

This new springs looking worse by the minute...
I can't even get the damn thing open.
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nobody2u
Posts: 123
Joined: 09 Aug 2006, 18:31

Post by nobody2u »

Nothing in life is truly free. This frustration is the price for Spring. :P

Anyway, whats the green laser that looks like its being shot by the pyro?
mongus
Posts: 1463
Joined: 15 Apr 2005, 18:52

Post by mongus »

On a related bug.

Ive seen, at times, invincible units too.


Specifically, has happened 2 times, this:

a zipper, fires a windmill, but the windmill DOES NOT TAKE DAMAGE.
(have the replay, for .72b1 version).


If you circle and move the zipper around, it will finally connect the hits.

But if you dont move the zipper it wont damage the building at all.
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Maybe something related to the weapon hitsphere changes?
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