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How would I go about shoving a unit into AA?

Posted: 19 Aug 2006, 21:19
by Snipawolf
I merely want to see what the unit (with its texture) would look like...

I don't know much about modding but I'm fine with modelling and texturing, I guess I just need to put the model in model and texture in textures?

Edit: *Cough Lazy asses Cough* fine, i'll find out by myself on some tutorial...

Posted: 20 Aug 2006, 09:53
by Maelstrom
Look at how AA does the unit packs and stuff, using a dependancy. All you need to do is create a similar dependancy in your mod file and add the relevant info to add it into the build tree (download/*.tdf would work well here, look for a mod that uses them to find out how).

Posted: 20 Aug 2006, 13:15
by unpossible
you still haven't picked up any of this stuff snipa? you've been working on that mod for ages.... :shock:

Re: How would I go about shoving a unit into AA?

Posted: 20 Aug 2006, 13:19
by Masse
Snipawolf wrote: I don't know much about modding
Location:My computer, modding :P

Posted: 20 Aug 2006, 15:42
by Snipawolf
Modding, as in modelling and texturing :-)

And, thanks for the help, that should be all I need, I may look through gundam mod for further assistance, smoth said he left some nub notes in it :mrgreen:

Edit: and unpossible, it does get kinda boring with no feedback, and I have school, and a little brother, and they both love screwing my 3 hours on the comp over!

Posted: 20 Aug 2006, 17:08
by Caydr
Check how the H mutator does it. Um... actually here's what you do. put the S mutator's sidedata.tdf into the H mutator. This'll make it actually work again. THEN see how the H mutator does it! :-)

Posted: 20 Aug 2006, 17:09
by Snipawolf
Uhm k, I think I will put the stinger AA jeep/humvee in :P

Edit: If I ever get on the comp that has it! :evil: