Connection losing and NAT traversal
Posted: 29 Jul 2006, 15:41
I have noticed a regularity
I keep losing connection from servers not using hole punching or fixed source ports. First freeze mid-game means connection loss for me - I get dropped.
When I connect to a server using hole punching or fixed source ports I keep playing the game to the end (or to the moment when host has problems on his side). Even if the game gets frozen mid-game it always gets unfrozen after a few seconds and I get back to the game...
For me battles using Nat traversals are the ones I wont drop from while they are indicated with a warning sign
I have a router and I'm behid NAT.
This has nothing to do with my antivirus and/or firewall (PC and router) as I have checked that with a fresh-installed system without any "protection" soft/hardware onboard.
Am I the only one who has this kind of a problem with connection?
Can the connection code be improved to fix this?
I keep losing connection from servers not using hole punching or fixed source ports. First freeze mid-game means connection loss for me - I get dropped.
When I connect to a server using hole punching or fixed source ports I keep playing the game to the end (or to the moment when host has problems on his side). Even if the game gets frozen mid-game it always gets unfrozen after a few seconds and I get back to the game...
For me battles using Nat traversals are the ones I wont drop from while they are indicated with a warning sign
I have a router and I'm behid NAT.
This has nothing to do with my antivirus and/or firewall (PC and router) as I have checked that with a fresh-installed system without any "protection" soft/hardware onboard.
Am I the only one who has this kind of a problem with connection?
Can the connection code be improved to fix this?