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Pathfinding of ships is horrible
Posted: 06 Jun 2006, 13:25
by 2k4
Large ships are horrible to control. Also Large ships cannot go over underwater structures.
Posted: 07 Jun 2006, 03:15
by VonGratz
People needs to make deepest water maps!One of bugs I saw is in AASpring subs, that cannot move in some map sea areas because they have a waterline=50.
Also I think that torpedo bombers in XTA6.0 do not fire their torpedos because this trouble..or not?
Can someone explain it and fix this bug?Note that this
not are a SPRING bug, but a XTA one( Ive put this thread here because the XTA
isthe oficial mod of Spring).
AASpring ,
au contraire, have working torpedo bombers

proving that it not is a Spring engine prog bug :idea:

AASpring subs only needs a small modification in the waterline tag of the fbi file to work well as the XTA subs
Big ships always have their hulls deeper sunk in water, and what is happening is
very real if we consider the shallow water map standarts.Mapmakers must to remember that a Spring map
not is a TA one when we are talking about sea deep.Ive already tested in a concept map made by Sinbad a waterline=
205 sub without any crash
What mel├â┬®e!!!!!!!!!
Graatz

Posted: 07 Jun 2006, 10:34
by RedDragonGecko
I going to assume that english isn't your native language. That aside, use more smileys.
Posted: 13 Jun 2006, 04:27
by VonGratz
You are right!
Sometimes I have troubles to explain something."Sometimes" means that Im an optmist..
VonGratz
Posted: 13 Jun 2006, 04:44
by Belmakor
VonGratz wrote:AASpring ,
au contraire, have working torpedo bombers

proving that it not is a Spring engine prog bug
Well - yes and no. They partly work. Torpedo bombers will target ships and water structures. But they don't target subs at all, which I believe is a known Spring engine bug. (I think fixed in the upcoming version?)
Posted: 13 Jun 2006, 06:19
by NOiZE
Belmakor wrote:VonGratz wrote:AASpring ,
au contraire, have working torpedo bombers

proving that it not is a Spring engine prog bug
Well - yes and no. They partly work. Torpedo bombers will target ships and water structures. But they don't target subs at all, which I believe is a known Spring engine bug. (I think fixed in the upcoming version?)
indeed, fixed in next spring version
Posted: 13 Jun 2006, 16:02
by Caydr
Has anyone actually tested that? It would be a real pisser if it didn't after I got all hyped up for the possibility of naval balance.
Posted: 13 Jun 2006, 16:04
by NOiZE
i did
Posted: 14 Jun 2006, 01:12
by VonGratz
Thanks from a player and modder!!!
VonGratz
