Dragon mouth and claw function as units, not as buildings

Dragon mouth and claw function as units, not as buildings

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Locked
2k4
Posts: 41
Joined: 06 Jun 2006, 12:08

Dragon mouth and claw function as units, not as buildings

Post by 2k4 »

(not sure if its the right names, but its the fake dragon teeth)

An artillery shot displaces them. Not sure if this is a bug or not, but none of the buildings displace by artillery fire.
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

This is not the AA thread.
User avatar
CompWiz
Posts: 537
Joined: 16 Apr 2006, 04:20

Post by CompWiz »

you can also transport 'em
User avatar
Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

This belongs in the aa thread.
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

CompWiz wrote:you can also transport 'em
sounds like a fun exploit :twisted:
Locked

Return to “Help & Bugs”