When im queuing up alot of build orders the mouse will start lagging and moving at an erratic speed. This seems to also happen while im holding tilde to draw/erase notes and drawings.
Is this something wrong with my hardware? Do other peple get this? Is it an engine problem?
Mouse problems while holding Shift
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offtopic:AF wrote:A lto fo emssages in the svn lately have referred to problems like this adn fixing them, it's probably alreayd been foudn and fixed and it'll be in the next version...
haha AF, you always make me hurt my brains when i read your posts. If i'm lucky 50% of your words are spelled correctly. And the things im wondering about the most is, that you are a coder, right? so isn't this giving you humongus erroneous code all teh time? haha
He is so good at coding that he is unable to communicate correctly in english anymore... or he is limmited in the ammount of time he is allowed to be online and can't be bothered to proof-read.IceXuick wrote:offtopic:AF wrote:A lto fo emssages in the svn lately have referred to problems like this adn fixing them, it's probably alreayd been foudn and fixed and it'll be in the next version...
haha AF, you always make me hurt my brains when i read your posts. If i'm lucky 50% of your words are spelled correctly. And the things im wondering about the most is, that you are a coder, right? so isn't this giving you humongus erroneous code all teh time? haha
Similar problem
I'm getting a nasty similar problem particularly when close to the edge of the map. Depends on the view-angle. The mouse moves smoothly, but the placement location jumps a lot. If you're anything but perfectly vertical, there's a huge band where you can't place. I don't think it has anything to do with how many units you've queued. What I think happens is that the mouse gets confused about the terrain right at the edge, so you get skipping.
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
