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water through the land?!

Posted: 16 May 2006, 21:14
by raikitsune
:lol: ok this is for a freind who lacks a forum name but he has a problem of the water flickering through the land hes tryed all his maps and it happens on all of them if you want me to give more details i can but i'll probably just get him to sign up to tell you. anyway anyone got any info on this?

Posted: 16 May 2006, 21:24
by Forboding Angel
Thats because his min height is set to 0. Tell him to compile with Max height and min height of 100

-x 800 -n 100 for example.

Posted: 17 May 2006, 07:35
by Maelstrom
I think he means that the water on ALL maps he tries have the water bug, not maps he is compiling.

Posted: 17 May 2006, 11:57
by raikitsune
Maelstrom wrote:I think he means that the water on ALL maps he tries have the water bug, not maps he is compiling.
correct sorry i didn't make that clear i wasn't entirely sure what he meant myself so i just typed what he said.

Posted: 17 May 2006, 12:00
by Tobi
Set the depth buffer to 32 bit in settings.exe, and if that doesn't work, you can try setting the registry key SJ\\DepthBufferBits to 24. Or just wait for the next version, because it's already been fixed in SVN. (24/16 instead of 32/16.)