Bug: DisableMapDamage=1
Posted: 02 May 2006, 21:25
Execution of the script to allow "DisableMapDamage=1" only seems to work once.
After that, it seems to get overridden. My guess is that this is the client application overwriting the script included with my mod.
Anybody know a practical workaround?
After that, it seems to get overridden. My guess is that this is the client application overwriting the script included with my mod.
Anybody know a practical workaround?