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[replay] Nanoblobs V2 ShowDown!

Posted: 12 Feb 2006, 10:41
by FizWizz
In this thread is the most AWESOME game of nanobots I've ever played.

The Players: [KB]Folcan VS [BT_MMG_CPIG]FizWizz
The MoD: Nanobots V2
The Map: Martian Desert
The Rating: Pure Pwnage.

Get it here

Posted: 12 Feb 2006, 12:25
by IMSabbel
Hm.

Red seriously sucke at multitasking.

There was no reason at all to just let that plant idle the last 15 minutes. it could at least have manufactured some of those ressource bots...
(not to mention that all those manufactured ones just stood around idle..

PLus not splitting up that lord group was a bad idea.

Posted: 12 Feb 2006, 13:01
by FizWizz
*shot down*
Okay, I do have difficulty multitasking, and it put a little bit of a stunt in my game.
My biggest weakness is what you had stated: Lumping the Lord's together. I acted a bit foolishly, throwing all I had into that gambit in the end when I should've divided up to keep some safe reserve. This is related to my inability to multi-task well, and unfortunately my singular-minded gameplay proved to be my undoing. If the chain reaction of his Lords didn't just barely catch my Lords as well, I'm confident that I could have taken him down in one fell swoop.
hehe, only in Nanoblobs can a person be within a minute of total victory, and then have the tables turned on them and be crushed in mere seconds....

Posted: 12 Feb 2006, 17:49
by SwiftSpear
can you make the link to the mod an actual hyperlink? There isn't a topic with that link in the mods forum...

[edit] I also can't find it on FU, I don't know how the hell we're supposed to find it if we don't have it already.

Posted: 12 Feb 2006, 22:35
by FizWizz
odd, I couldn't find it either. Situation has been corrected though, download Nanoblobs v.2 here:http://www.fileuniverse.com/?p=showitem&ID=2406

Posted: 13 Feb 2006, 00:42
by Maelstrom
Nanoblobs, for some reason, is in the AI forums. Link here:
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3494

Posted: 15 Feb 2006, 05:09
by Argh
It is in the AI forums because it was an experimental game design, meant to talk to the AI developers about some of their assumptions. 0.3 will be in the Mods section, and I will even announce it on the front page.