Default explosion bitmaps in COB
Posted: 26 Jan 2012, 17:26
Where does bitmap1-bitmap5 and bitmapnuke point to? Where is it defined and can it be overwritten?
Open Source Realtime Strategy Game Engine
https://springrts.licho.eu/phpbb/
Code: Select all
explode mypiecename type BITMAP1 | BITMAPNUKE;