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Screen shots of a new map ....
Posted: 17 Oct 2005, 04:29
by genblood
Posted: 17 Oct 2005, 04:36
by GrOuNd_ZeRo
I really dig the vibe of this map! nice job! kinda feels like a soccer field or maybe golf field...
Posted: 17 Oct 2005, 04:49
by [K.B.] Napalm Cobra
Why is it all cross-hatched?
Posted: 17 Oct 2005, 05:34
by SwiftSpear
Mmmm, TA on a golf course...
Posted: 17 Oct 2005, 05:46
by Kuroneko
the crosshatch isn't that bad acctually, I kinda like it

Posted: 17 Oct 2005, 10:20
by chrono
love the map, itd be perfect for sniper fps or maybe with fleas and other short fast units, but its got a kinda wierd tiled look to it....
Posted: 17 Oct 2005, 10:24
by [K.B.] Napalm Cobra
chrono wrote:itd be perfect for sniper fps
The single most boring aspect of online fps play is "sniper warz".
Posted: 17 Oct 2005, 11:07
by Imperator
looks nice and so dark. a battlefield only brightened by explosions :)
Posted: 17 Oct 2005, 11:24
by chrono
how do you think che lost his eye, and you dare to wear that avatar, shame

. actually im terrible as a sniper, i tend to only be good at urban warfare fps. but in any fps you've got to be able to snipe.
Posted: 17 Oct 2005, 12:08
by Gnomre
That's not Che, that's
Maddox.
Posted: 17 Oct 2005, 14:44
by Tim Blokdijk
Yes, and you know how he feels about people stealing his work...
Posted: 17 Oct 2005, 15:04
by SwiftSpear
chrono wrote:how do you think che lost his eye, and you dare to wear that avatar, shame

. actually im terrible as a sniper, i tend to only be good at urban warfare fps. but in any fps you've got to be able to snipe.
Natural selection has no sniper rifle at all, and it's probably the funnest game I've ever played. Alot of other games are using non traditional snipers as well, like HL2 DM with it's delayed projectile bolt gun and dystopia with its array of non scoped hitscan weapons that aren't acctually one hit kills (one is, but it does more damage at close range then at far range, so that's kindof a non standard sniper rifle to say the least).
Many of the new multiplayer FPS on the scene are stretching away from the sniper rifle thing, because the fact of the matter is, it just isn't as fun. Even in CS the awp has to be the number one complained about weapon.
Posted: 17 Oct 2005, 15:13
by zwzsg
Eww! Those squares look very wrong to me. Otherwise maybe it could be a nice map.
Why do people never show screenshot made in "TA camera" mode? I mean, the top-down view is the most used when you're actually playing.
Posted: 17 Oct 2005, 15:16
by NOiZE
zwzsg wrote:Why do people never show screenshot made in "TA camera" mode? I mean, the top-down view is the most used when you're actually playing.
Good point hehe
Posted: 17 Oct 2005, 20:21
by chrono
thats true about the sniper rifles, In delta force I'd snipe with the saw while running, i was pretty effective. But crawling for a half hour and sniping/camping bored the hellout of me.
As for why pics are not in top down view, It obvious shows less about the map. though it does bug me how ppl rarely show a metal view of there map,its very important.
Posted: 17 Oct 2005, 20:50
by [K.B.] Napalm Cobra
Tim Blokdijk wrote:Yes, and you know how he feels about people stealing his work...
I'm just showing my awe and respect by having this avatar, and advertising his website.

Posted: 18 Oct 2005, 14:10
by Doomweaver
It's a tad dark to be honest, but looks quite nice.
Posted: 18 Oct 2005, 18:05
by FizWizz
I love the look, it reminds me of "Freaky Forest" for OTA...
Posted: 18 Oct 2005, 18:33
by aGorm
Personly I'm loving it... enough to actully make a comment. Maybe make the checkes a bit bigger but thats just personal taste.
aGorm
Hmm.
Posted: 18 Oct 2005, 20:20
by Pxtl
Don't like the checkerboard, but I love the darkness of it. Am I the only one who's really, really reminded of "The Sentinel Returns"? Darkness + checkerboard + trees.... yes, I think we have it.
http://www.the-underdogs.org/game.php?n ... el+Returns
super fun 3d puzzler.