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Someone wants to make a map for Spring Tanks?

Posted: 31 Jan 2011, 00:52
by knorke
I am looking for a mapper who is interessted in making a map for my game Spring Tanks. Just like space mods or KP need special maps I think ST would play better on a custom made map.


tl;dr
-need map, 1v1 but also ffa
-if you are interessted draw some layout in ms paint and post it


(from now on asuming that you have tried that out before reading on so i wont explain it in detail)

Main problems with using existing spring maps:
1) Start positions. On most maps they are too far apart. They also are often in corners which makes taking the flag hard because you can only attack from one side. Look at the SP challengs in sp menu and compare the start position to fixed map positions to see what i mean.

Of course you can set custom positions, boxes in lobby but that is problematic because players do not know what would work. Some maps also look different in minimap preview ie ground is actually very tilted and you can not move away from spawn etc. It is a noob trap.

2) I would like to seperate spawn point and flag position so that you do not always respawn directly on your flag but in a respawn area or w/e. That would only work well with fixed start positions but cant use fixed due to 1)

3) I dont believe "just place by metalmap" makes good gameplay in most cases.

Some key features the map should have:
1) To help the "join and play, no bs" idea the map should work for 1v1 but also for any number of players. ie you should not have to change map because a 4th player joins a 1v1v1 game. So probally some star shaped layout or something.

2) Flagpositions should have multiple paths leading to them.
Enough space for units to respawn. Respawn area maybe not right on flag? (will require some changes to game lua but doable)

3) Mostly open map i think. ie think football field with obstacles (or paintball field) rather than a narrow maze.
No "i wonder if units can go there"-F2 quiz.

4) Some "interessting" spots for power ups/items if they should be added.

5) I can add teleports and maybe other stuff.. So if you have an idea that uses those...Though the map should also be playable without them and it shouldnt be over the top like some Quake 3 space maps.

6) Realistic system requirements. No 1000 of supershiny features or w/e laggy stuff.

7) Not same texture everywhere, ie a open sandy part in middle with concrete structure around blabla to make it interessting.

8) Realistic setting. Can be urban, desert, gras, swamp but i think "zerg infected space station" would not fit.

9) type maps are fine if used sparely. like 120% on roads or 80% slow down in swamp, why not?

11) would be cool if the map layout was playable with different game modes (should they ever be added) ie ctf, bomb mode (think counterstrike), hold the flags (think S44, battlefield)

12) doesnt have to be amazingly cool graphics, ideas > gfx

13) would be cool if you are able to edit things quickly for fast prototyping so no 48h rendering of a texture etc

jaja so much text already
some random images for inspiration:

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Image

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Re: Someone wants to make a map for Spring Tanks?

Posted: 31 Jan 2011, 01:19
by BaNa
knorke, i would be happy to make nice graphics based on a heightmap concept. Post one that you would like made?

Re: Someone wants to make a map for Spring Tanks?

Posted: 31 Jan 2011, 01:25
by knorke
dont have a layout concept yet, thats the trick ;)
maybe i can make some sketches tommorrow, until then i only have those images to show in what direction it should go..

Re: Someone wants to make a map for Spring Tanks?

Posted: 31 Jan 2011, 02:38
by Pxtl
Couldn't you re-lay-out the start positions on maps with a known layout? That is "map is Comet Catcher Redux, players are detected in the CCR start points, bump them over to corresponding good start points".

Obviously not the easiest or most optimal solution, but easier than making your own maps if there are existing maps with layouts that would serve you.

Re: Someone wants to make a map for Spring Tanks?

Posted: 31 Jan 2011, 04:05
by bobthedinosaur
well i have this in 3d already:
Image (lighter colors are higher elevations, arrows are ramps)

kaiser and I were talking about turning it into an de_aztec looking texture

here's the link for the 3d if any one that is still interested. from my other thread on map requests. http://springrts.com/phpbb/download/file.php?id=5499

it kind of looks like what your talking about, small skirmish map wise.

Re: Someone wants to make a map for Spring Tanks?

Posted: 31 Jan 2011, 18:31
by knorke
yes, like that.
but that looks like it would play with 2 players, not sure with 3 or 5 etc.
that other thread http://springrts.com/phpbb/viewtopic.php?f=13&t=24908 is actually quite similiar