Map Idea - Noob training map?
Posted: 08 Jan 2011, 03:44
Okay, so picture your friend being a noob and you introducing him to spring. He sucks hard. Now you want to teach him, but it's so annoying to take the patience to spectate and just watch noob moobs. However, notice how much you complain about noobs when they're on your team in a teamgame?
What I did once which was really educational for my friends is I got up a dsd, and did 2v2 - 2 noobs in front south, can't expand to north, and then me fighting another pro without playing srsly (to keep us entertained), and we spam points to coach our own noobs (so they fight eachother while learning without getting buttraped by us) ...
What I think would be interesting is if you do something like gota's idea, where you make 2 parallel maps that are separated by a barrier, and thus you can have 2 1v1's going on, one lane for noobs and one lane for pros. Then you can put helpful hints down at the bottom.
So, someone make a map that's like 2 parallel lanes with evenly distributed mexes along them? Something like the south part of DSD, if you consider a 2v2 there... just complete flatness (imo vehicles are better for new people to get accustomed to), and mexes strewn in between the startspots (in addition to the 3 mex startspots).
Someone make this pls? Just like take the very bottom front lane of dsd, and then mirror it across a horizontal axis, and then make an invisible barrier on that axis. xD
What I did once which was really educational for my friends is I got up a dsd, and did 2v2 - 2 noobs in front south, can't expand to north, and then me fighting another pro without playing srsly (to keep us entertained), and we spam points to coach our own noobs (so they fight eachother while learning without getting buttraped by us) ...
What I think would be interesting is if you do something like gota's idea, where you make 2 parallel maps that are separated by a barrier, and thus you can have 2 1v1's going on, one lane for noobs and one lane for pros. Then you can put helpful hints down at the bottom.
So, someone make a map that's like 2 parallel lanes with evenly distributed mexes along them? Something like the south part of DSD, if you consider a 2v2 there... just complete flatness (imo vehicles are better for new people to get accustomed to), and mexes strewn in between the startspots (in addition to the 3 mex startspots).
Someone make this pls? Just like take the very bottom front lane of dsd, and then mirror it across a horizontal axis, and then make an invisible barrier on that axis. xD