Problems using MapConv

Problems using MapConv

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Sereiya
Posts: 63
Joined: 28 Aug 2009, 18:03

Problems using MapConv

Post by Sereiya »

Hey there,

I've got some trouble while using MapConv. I created a texture map, a Metal map and a Heightmap, all with the right scale. But the MapConv throws this:

Code: Select all

Errenous dimensions for heightmap image
I'm unable to translate 'errenous', but he seems to ne unable to deal with the heightmap scale. But it haves the right scale, its 1665x2049. The texturemap is 13312x16384.
13312 / 8 + 1 = 1665.
16384 / 8 + 1 = 2049.
Also, the Converter throws "Image file conversion error" for the texture file. So, is he completely unable to read it?

Sorry, my first try of Map creating was loooong time ago.

X-Mas greetings from Germany
Serry
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Problems using MapConv

Post by knorke »

are your images in correct file format?

unless you really want to use mapconv you can use springmapeditor:
http://springrts.com/phpbb/viewtopic.php?f=56&t=16341
import the heightmap, texturemap etc and click save without having to deal with commandline.
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Problems using MapConv

Post by Beherith »

Whoops, thats a typo in mapconv. Should be erroneous. What image format are you using? What version of mapconv? An image of that size may only be viable if converted to jpg (max quality).
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Karl
Panzerstahl Developer
Posts: 746
Joined: 01 Apr 2010, 21:05

Re: Problems using MapConv

Post by Karl »

Beherith wrote:jpg (max quality).
A standard JPEG file. Excessive compression is not recommended since it will reduce quality, but much smaller than BMP

24-bit (16.7 million colors)
Lossy (compression)
What? JPG? haha

PNG, TGA or DDS those are good
User avatar
Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: Problems using MapConv

Post by Beherith »

DDS is way worse than jpeg at high settings. TGA is uncompressed (unless you set it to LZMA or run length encoding, in which case its not better than PNG).
PNG is worth a shot.
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