Mandelbrot died

Mandelbrot died

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Peet
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Mandelbrot died

Post by Peet »

Goodnight sweet prince :(

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bobthedinosaur
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Re: Mandelbrot died

Post by bobthedinosaur »

Yeah I read that too, but I don't see how cannabis fractals (probably a julian set) are an appropriate celebration of Mandelbrot.
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knorke
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Re: Mandelbrot died

Post by knorke »

hm i didnt even know he lived in "our time."
thought he lived some 50 to 100 years ago and did all his research/drawing by paper and only today they can calculate/draw his fractals with computers.
but appearently that was the julia guy. hm.
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bobthedinosaur
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Re: Mandelbrot died

Post by bobthedinosaur »

He worked on his theories before powerful computing, and when it came about he got to see his own creations in a new light. He was pretty old.

Here's a recent TED talk by him:
http://www.ted.com/talks/lang/eng/benoi ... hness.html
Last edited by bobthedinosaur on 17 Oct 2010, 07:37, edited 1 time in total.
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Gota
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Re: Mandelbrot died

Post by Gota »

Peet wrote:Goodnight sweet prince :(

Image

Yeah..would make sense to just use...the Mandelbrot set...
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Panda
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Re: Mandelbrot died

Post by Panda »

Peet wrote:Goodnight sweet prince :(
Aw. I've always liked fractals too.
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PicassoCT
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Re: Mandelbrot died

Post by PicassoCT »

I once suggested fractal gifs as overlay texture for units under construction. Looked nice, transported this feeling of comrpessed complexity i connect with nanos, good night sweet prince.


http://www.youtube.com/watch?v=sdPSq71w61g
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Jazcash
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Re: Mandelbrot died

Post by Jazcash »

It's interesting that Dize released his fractal based game he's been working on for a while now the day after his death: http://store.steampowered.com/app/67000/

I know not the full complexity of fractals but I'm sure I'll come to appreciate it all in the future.
Machete234
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Re: Mandelbrot died

Post by Machete234 »

http://xaos.sourceforge.net/english.php

Fractal generator that zooms in fast
others are painfully slow

Right now im rendering a high quality animation,
I hope that a) the hardrive doesnt overload and b) the cpu doesnt melt
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rattle
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Re: Mandelbrot died

Post by rattle »

cant stop thinking of delicious marzipan when I hear mandelbrot
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Petah
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Re: Mandelbrot died

Post by Petah »

Machete234 wrote:http://xaos.sourceforge.net/english.php

Fractal generator that zooms in fast
others are painfully slow

Right now im rendering a high quality animation,
I hope that a) the hardrive doesnt overload and b) the cpu doesnt melt
Zooms in fast, because it is shit. Every one know Ultra Fractal is the best http://www.ultrafractal.com/

Long live Mandelbrot
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Teutooni
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Re: Mandelbrot died

Post by Teutooni »

Peet wrote:Goodnight sweet prince :(
+1
Had a ton of fun zooming through his set. :)
Image
This one is taken somewhere in the seahorse valley. Simple 30x box filter antialiasing.

Another nice pic: http://eischer.tontut.fi/~riq/fractal/huge.jpg (warning, 12MB)

IIRC huge.jpg took something like 500MB as bitmap and over an hour to calculate (own rendering program, pretty simple but accurate to the limit of 64bit arithmetic... smooth shading and rudimentary antialiasing).
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Licho
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Re: Mandelbrot died

Post by Licho »

There are lots of nice fractals generated from the same equation.

http://www.mariagrist.net/fegal/gallery8.htm
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bobthedinosaur
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Re: Mandelbrot died

Post by bobthedinosaur »

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Teutooni
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Re: Mandelbrot died

Post by Teutooni »

bobthedinosaur wrote:3d mandelbrot
I wonder what a quaternion equivalent of mandelbrot set would look like. :D

z_n+1 = z┬▓ + C where C = a+bi+cj+dk, and use imaginary values (b,c,d) as 3d space coordinates and real value (a) as colour - 4 dimensional fractal. Anyone know a good voxel rendering library? :P
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Panda
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Re: Mandelbrot died

Post by Panda »

PicassoCT wrote:I once suggested fractal gifs as overlay texture for units under construction. Looked nice, transported this feeling of comrpessed complexity i connect with nanos, good night sweet prince.


http://www.youtube.com/watch?v=sdPSq71w61g
8) I'm sure that fractals would be great for unit design. They work well in nature.

Image

Jazcash wrote:It's interesting that Dize released his fractal based game he's been working on for a while now the day after his death: http://store.steampowered.com/app/67000/

I know not the full complexity of fractals but I'm sure I'll come to appreciate it all in the future.
Fun looking game.
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Forboding Angel
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Re: Mandelbrot died

Post by Forboding Angel »

Jazcash wrote:It's interesting that Dize released his fractal based game he's been working on for a while now the day after his death: http://store.steampowered.com/app/67000/

I know not the full complexity of fractals but I'm sure I'll come to appreciate it all in the future.
He released it??? Awesome! I still have and old old example version he gave me like a year ago. Shit's fuckin cash!
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Peet
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Re: Mandelbrot died

Post by Peet »

Teutooni wrote:
bobthedinosaur wrote:3d mandelbrot
I wonder what a quaternion equivalent of mandelbrot set would look like. :D

z_n+1 = z┬▓ + C where C = a+bi+cj+dk, and use imaginary values (b,c,d) as 3d space coordinates and real value (a) as colour - 4 dimensional fractal. Anyone know a good voxel rendering library? :P
This is a really good idea I am going to try it when I have time.
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bobthedinosaur
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Re: Mandelbrot died

Post by bobthedinosaur »

make sure it is transparent or else find some way to look into cross sections.
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Licho
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Re: Mandelbrot died

Post by Licho »

Peet wrote:
Teutooni wrote:
bobthedinosaur wrote:3d mandelbrot
I wonder what a quaternion equivalent of mandelbrot set would look like. :D

z_n+1 = z┬▓ + C where C = a+bi+cj+dk, and use imaginary values (b,c,d) as 3d space coordinates and real value (a) as colour - 4 dimensional fractal. Anyone know a good voxel rendering library? :P
This is a really good idea I am going to try it when I have time.
It would look like this
http://local.wasp.uwa.edu.au/~pbourke/f ... quatjulia/
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