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0AD
Posted: 12 Sep 2010, 15:08
by Gota
Re: 0AD
Posted: 12 Sep 2010, 17:08
by Machete234
hmm you still cant really do anything with it
I think they should focus on multiplayer,balancing, making a lobby and polishing the game.
And let random people create campaigns or give them the tools to do so.
Multiplayer clearly isnt their goal which is a mistake imho.
Re: 0AD
Posted: 15 Sep 2010, 01:28
by AF
Only a tiny minority of players ever go online, most dont even finish the game.
Re: 0AD
Posted: 15 Sep 2010, 16:07
by Machete234
Why do you think people only use 50% of their product?
Nowadays if I pay 50 bucks for something it better has a great multiplayer or I might aswell have downloaded it from rapidshare.
Re: 0AD
Posted: 15 Sep 2010, 18:39
by Neddie
We think that people only use that because when asked most people say that they only use that, and the multiplayer populations online support their self-reports. Of course, multiplayer constitutes a smaller proportion of the work involved in producing an RTS, so you could say they're still getting the lion's share.