Here is Hide and Seek V02. Have fun with it!
The idea was to have a big map wich played like any small 1v1 map. Thats why i placed the startlocations relatively close to each other. The good thing about this placement is that you can expand in more directions, but also, can get raided from every direction. There are high hills around your base that block radar sight. So you'll have to think about radar placement and active scouting. Kbots can get anywhere on the map while vehicles can not get onto the middle hills and the upper left/lower right corners.
Version02:
Retextured and added features.
maplink:
http://www.springfiles.com/show_file.php?id=2595
screenshots:



