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Bug: Replay losing sync

Posted: 20 Sep 2005, 01:08
by IMSabbel
With 0.63, i noticed several times already that the replay of games i just played dont replay correctly.
There is no error, but the action just gets out of sync after a while and finally runs into a wall (game ends as a victory when there are still enemy units, units not shoting each other although they are in range, ect).

Anybody else who has the problem?

Posted: 20 Sep 2005, 13:58
by Min3mat
is this a replay for the current version? being run by the current version? i've not had any problems so far

Posted: 20 Sep 2005, 14:40
by IMSabbel
From newest version, played with newest version.
In fact, replayed _just_ after finishing the game to review the enemy buildorder.

now there were _some_ "delayed sync response" / "no sync response" events in the game, but i was host, so it should have recorded it exactly as i saw it before,right?

(its not just a little difference... in the real game, i invaded the beach on shoretoshore, in the replay my whole fleet was shot down...