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[REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 14:37
by Tribulex
I guess i could have posted this in art and modeling but technically its not for spring.

Can someone post a smoke texture (white smoke on a black background) that I can tile? It is intended as the background of a website I am making for some friends.

Would be cool :)

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 16:19
by SinbadEV
Gimp>Create Image of Desired Size
Filter>Render>Clouds>Solid Noise

Check "tileable"

Tadah!

Image

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:19
by Tribulex
U R A GENUS!

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:21
by SinbadEV
Tribulex wrote:U R A GENUS!
I will assume you are being complimentary instead of sarcasticly insulting.

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:25
by Tribulex
yes i am also how do i do it in photoshop. If you dont know can you make it more noisy/smaller pieces of smoke?

256x256 plx

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:34
by SinbadEV
I'm pretty sure there's an option for rendering clouds in PS (render menu?) but I don't have it installed on this computer so I don't know if it auto-tiles...

Image

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:43
by Tribulex
it doesnt autotile. fu adobe

also thanks a tonne thats perfect.

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:44
by rattle
ImageImage
ImageImage
etc.

clouds + wave filter, a few random layers + wave filter + fade wave, offset filter to make it tiling and a gradient map control layer to colorize

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:45
by rattle
Tribulex wrote:it doesnt autotile. fu adobe

also thanks a tonne thats perfect.
render -> clouds autotiles

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 19:47
by SinbadEV
If I Recall Correctly there was an additional PS filter that would take a selected region and convert it to a tillable texture too...

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 20:29
by rattle
that filter is called offset and it helps you to get rid of the seams with the smudge or copy pasta stamp tool

Re: [REQ]Tileable Smoke Texture

Posted: 15 Mar 2010, 21:20
by Teutooni
Make it an animated gif for extra genus.

Re: [REQ]Tileable Smoke Texture

Posted: 16 Mar 2010, 02:59
by Tribulex
rattle wrote:ImageImage
ImageImage
etc.

clouds + wave filter, a few random layers + wave filter + fade wave, offset filter to make it tiling and a gradient map control layer to colorize
dunno really what you are talking about so much, and this isnt really what i had in mind but thanks for trying.


Anyway case closed thx for everyone's input!

Re: [REQ]Tileable Smoke Texture

Posted: 16 Mar 2010, 17:03
by knorke
you can make any image tileable by mirroing and putting together again in 4 corners.
Teutooni wrote:Make it an animated gif for extra genus.
ImageImage
ImageImage

i tried something with avisynth and it does not look like smoke at all. maybe with better input video.

Re: [REQ]Tileable Smoke Texture

Posted: 16 Mar 2010, 17:15
by Tribulex
thanks for the seizure.

Re: [REQ]Tileable Smoke Texture

Posted: 16 Mar 2010, 17:33
by knorke
oh come on.
i tested it by setting it as repeating desktop wallpaper and could not feel my eyes for the next 2 minute.

Re: [REQ]Tileable Smoke Texture

Posted: 16 Mar 2010, 18:39
by rattle
ImageImage
ImageImage
ImageImage

wormhole woofer seizure

Re: [REQ]Tileable Smoke Texture

Posted: 16 Mar 2010, 19:07
by Tribulex
omfg srsly ur killing my brain

Re: [REQ]Tileable Smoke Texture

Posted: 17 Mar 2010, 21:16
by Caydr
ImageImage
ImageImage

Re: [REQ]Tileable Smoke Texture

Posted: 18 Mar 2010, 01:39
by Tribulex
Caydr wrote:ImageImage
ImageImage
X_X