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Book review - "Artificial Intelligence for Games, 2nd Edt."
Posted: 13 Jan 2010, 18:09
by SeanHeron
Just stumbled by this perchance, and thought it might be interesting for you guys (if you've not seen/heard of the book already):
Review on GameDev.net
The book itself is quite pricy though (apparently)...
Re: Book review - "Artificial Intelligence for Games, 2nd Edt."
Posted: 13 Jan 2010, 18:20
by imbaczek
i can recommend (edit) AI game programming wisdom vol IV, got a lot of inspiration from it when making KPAI.
Re: Book review - "Artificial Intelligence for Games, 2nd Edt."
Posted: 13 Jan 2010, 18:26
by AF
Is that because half of the spring AIs are used in one of the articles in that book? I got 1-4 though a certain greg mcKie of liverpool still has volume 1 and has had it for almost 2 years and is dragging his heels giving it back....
Re: Book review - "Artificial Intelligence for Games, 2nd Edt."
Posted: 22 Jan 2010, 23:26
by bartvbl
I actually brought back the first edition to the university library 2 days ago..
I had it for over 3 months (the library has a rule that if no one reserves the book, you can keep it as long as you want).
I really liked it!
Just if I would have had more time to work with it

But how is the second edition compared to the first one? Is it very much like the first edition, or is it totally different?
Re: Book review - "Artificial Intelligence for Games, 2nd Edt."
Posted: 22 Jan 2010, 23:47
by SeanHeron
Fraid I've not actually read it. So can't really tell you what it's like...
Re: Book review - "Artificial Intelligence for Games, 2nd Edt."
Posted: 23 Jan 2010, 14:28
by Error323
I'm gonna buy it, looks interesting!
lol @ the subchapter sequence:
2.2.1 Hacks
2.2.2 Heuristics
2.2.3 Algorithms
Re: Book review - "Artificial Intelligence for Games, 2nd Edt."
Posted: 04 Feb 2010, 18:43
by bartvbl
http://mitpress.mit.edu/catalog/item/de ... &tid=11657
not completely the same thing, but this was one of my "better buys". It includes a lot of different areas, like neural networks, genetics, Immune systems, and explains very well what they are, how they work, and of course how you can use them on your computer.
Certainly a recommendation for those interested in AI!