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TASClient CPU usage

Posted: 20 Jun 2009, 22:28
by eyu100
Is there a reason TASClient has to use 100% CPU when opening (and closing!) games? It takes a long time to switch battles, which often causes me to miss games.

Re: TASClient CPU usage

Posted: 21 Jun 2009, 10:06
by ginekolog
I have same problem. Sometimes it takes 20sec to open battle windows (reading mod file... ). Nonsense.

Re: TASClient CPU usage

Posted: 21 Jun 2009, 11:39
by manolo_
ginekolog wrote:I have same problem. Sometimes it takes 20sec to open battle windows (reading mod file... ). Nonsense.
me2

Re: TASClient CPU usage

Posted: 21 Jun 2009, 12:01
by Wisse
You guys should turn off "Load unit icons and names when joining" in Options -> Interface.

This function only helps (shows you unit pictures) if you want to disable units or if you wanna see which are disabled. Load is much faster w/o.

Re: TASClient CPU usage

Posted: 21 Jun 2009, 12:24
by manolo_
tried it, now i cant see high/metal-map, maybe satirik could do an additional option, so i could see them, while i disabled Load unit icons and names when joining

Re: TASClient CPU usage

Posted: 21 Jun 2009, 12:35
by Wisse
I have it off, but I'm still able to see metal and height map. It shouldn't affect that.

Re: TASClient CPU usage

Posted: 21 Jun 2009, 18:17
by Societal

Re: TASClient CPU usage

Posted: 21 Jun 2009, 19:18
by manolo_
tasclient gets application error, while reloading map list

edit: error while showing minimap (metal and heightmap works)

Re: TASClient CPU usage

Posted: 21 Jun 2009, 20:13
by Satirik
not linked with this ...

for the height map and metal map it's optional now and disabled (cause it's pretty slow) but it's in the latest beta only so if you're not using it ... which version are you using ?

with metal and height map disabled and load unit icons disabled the joining should be a lot faster, but reading mod file is unitsync so if it's slow i don't think it's tasclient related

edit: where a new version comes out you can also read the changelog to know what's new and maybe understand why things have changed and how to set them back to before the update

Re: TASClient CPU usage

Posted: 22 Jun 2009, 11:29
by manolo_
the error still occurs while reloading map (from internet, NOT with included spring-downloader)

Re: TASClient CPU usage

Posted: 22 Jun 2009, 11:44
by Masure
Yeah a bug remains in the last beta version. Sat is aware of it.

Re: TASClient CPU usage

Posted: 22 Jun 2009, 23:04
by Satirik
should be fixed now