The thing when it blows up flying above any such building, regardless of it having an attack-order on another (flying target) - is it hard-wired? Is it possible to disable it? Or... kill the unit by lua for firing its gun?
Kamikaze units' behaviour workings
Moderator: Moderators
Kamikaze units' behaviour workings
Take a flying bomb. Add tall buildings (though not tall enough to reach the bomb's cruise altitude).
The thing when it blows up flying above any such building, regardless of it having an attack-order on another (flying target) - is it hard-wired? Is it possible to disable it? Or... kill the unit by lua for firing its gun?
The thing when it blows up flying above any such building, regardless of it having an attack-order on another (flying target) - is it hard-wired? Is it possible to disable it? Or... kill the unit by lua for firing its gun?
- Evil4Zerggin
- Posts: 557
- Joined: 16 May 2007, 06:34
Re: Kamikaze units' behaviour workings
You can kill the unit via COB, e.g. http://trac.caspring.org/browser/trunk/ ... stwing.bos.
Re: Kamikaze units' behaviour workings
Kill it with Lua, with an invisible gun, or kill it with COB. Kamakaze detects in a circular radius.
