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while press windows key -->crash (0.7811)

Posted: 13 Jan 2009, 15:47
by manolo_
hi,

as the topic says, this error is reproducible

here the infolog:


LogOutput initialized.
Available log subsystems: CollisionVolume, VFS-detail, VFS, mapinfo
Enabled log subsystems:
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using script script.txt
using configuration source "C:\Dokumente und Einstellungen\OEM\Lokale Einstellungen\Anwendungsdaten\springsettings.cfg"
OS: Microsoft Windows XP Home Edition Service Pack 2 (build 2600)
Hardware: Mobile AMD Athlon(tm) 64 Processor 3000+; 1534MB RAM, 3430MB pagefile
Using read-write data directory: C:\games\Spring\
Scanning: C:\games\Spring\maps
Scanning: C:\games\Spring\base
Scanning: C:\games\Spring\mods
Video mode set to 1280 x 800 / 32 bit
[ 0] SDL: 1.2.10
[ 0] GL: 1.4.4145 WinXP Release
[ 0] GL: ATI Technologies Inc.
[ 0] GL: MOBILITY RADEON 9700 x86/MMX/3DNow!/SSE2
[ 0] GLEW: 1.4.0
[ 0] Connecting to local server
[ 0] Using map Sierra-v2.smf
[ 0] Recording demo demos/20090113_154505_Sierra-v2_0.78.1.sdf
[ 0] Using script Commanders
[ 0] Using mod XTA 9.55
[ 0] Using mod archive XTAPEV955.sdz
[ 0] Became player 0 (team 0, allyteam 0)
[ 0] Parsing unit icons
[ 0] WARNING: removed core_mkrogoth unitDef, missing model file (core_mkrogoth.3do)
[ 0] WARNING: removed nuclear_missilex3 weaponDef, missing model
[ 0] Loading all definitions: 0.975000
[ 0] framebuffer not valid!
[ 0] Opening map file
[ 0] Loading Map
[ 0] Loading detail textures
[ 0] Creating overhead texture
[ 0] Creating ground shading
[ 0] Loading tile file
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] Creating projectile texture
[ 0] Number of damage types: 15
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] WARNING: too many unit categories 33 missed notland
[ 0] WARNING: too many unit categories 33 missed minelayer
[ 0] WARNING: too many unit categories 33 missed fort
[ 0] WARNING: too many unit categories 33 missed mobile
[ 0] WARNING: too many unit categories 33 missed mobile
[ 0] WARNING: too many unit categories 33 missed notland
[ 0] WARNING: too many unit categories 33 missed mobile
[ 0] WARNING: too many unit categories 33 missed minelayer
[ 0] WARNING: too many unit categories 33 missed notland
[ 0] WARNING: too many unit categories 33 missed mobile
[ 0] WARNING: too many unit categories 33 missed mobile
[ 0] WARNING: too many unit categories 33 missed mobile
[ 0] WARNING: too many unit categories 33 missed notland
[ 0] WARNING: too many unit categories 33 missed notland
[ 0] Loading feature definitions
[ 0] Generating trees
[ 0] Creating unit textures
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs (1 thread)
[ 0] Pathing data checksum: 0baca9a1
[ 0] Creating sky
[ 0] Loading LuaRules
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/commoption.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_buildspeed.lua
[ 0] gf1 = LuaRules/Gadgets/unit_cobbutton.lua
[ 0] gf1 = LuaRules/Gadgets/unit_disable_buildoptions.lua
[ 0] gf1 = LuaRules/Gadgets/unit_estall_disable.lua
[ 0] gf1 = LuaRules/Gadgets/unit_health_upgrade.lua
[ 0] gf1 = LuaRules/Gadgets/unit_jumpjets.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_morph.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_refuel.lua
[ 0] gf1 = LuaRules/Gadgets/unit_stealth.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/commoption.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_buildspeed.lua
[ 0] gf2 = LuaRules/Gadgets/unit_cobbutton.lua
[ 0] gf2 = LuaRules/Gadgets/unit_disable_buildoptions.lua
[ 0] gf2 = LuaRules/Gadgets/unit_estall_disable.lua
[ 0] gf2 = LuaRules/Gadgets/unit_health_upgrade.lua
[ 0] gf2 = LuaRules/Gadgets/unit_jumpjets.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_morph.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_refuel.lua
[ 0] gf2 = LuaRules/Gadgets/unit_stealth.lua
[ 0] Loaded gadget: CobButton <unit_cobbutton.lua>
[ 0] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[ 0] Loaded gadget: Health Upgrade <unit_health_upgrade.lua>
[ 0] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[ 0] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[ 0] Loaded gadget: Production Rate <unit_buildspeed.lua>
[ 0] Loaded gadget: Repair Pad <unit_refuel.lua>
[ 0] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[ 0] Loaded gadget: UnitMorph <unit_morph.lua>
[ 0] Loaded gadget: UnitStealth <unit_stealth.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: Commander Options <commoption.lua>
[ 0] Loaded gadget: Team Com Ends <teamcomends.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] gf1 = LuaRules/Gadgets/areaattack.lua
[ 0] gf1 = LuaRules/Gadgets/commoption.lua
[ 0] gf1 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf1 = LuaRules/Gadgets/unit_buildspeed.lua
[ 0] gf1 = LuaRules/Gadgets/unit_cobbutton.lua
[ 0] gf1 = LuaRules/Gadgets/unit_disable_buildoptions.lua
[ 0] gf1 = LuaRules/Gadgets/unit_estall_disable.lua
[ 0] gf1 = LuaRules/Gadgets/unit_health_upgrade.lua
[ 0] gf1 = LuaRules/Gadgets/unit_jumpjets.lua
[ 0] gf1 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf1 = LuaRules/Gadgets/unit_morph.lua
[ 0] gf1 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf1 = LuaRules/Gadgets/unit_refuel.lua
[ 0] gf1 = LuaRules/Gadgets/unit_stealth.lua
[ 0] gf2 = LuaRules/Gadgets/areaattack.lua
[ 0] gf2 = LuaRules/Gadgets/commoption.lua
[ 0] gf2 = LuaRules/Gadgets/teamcomends.lua
[ 0] gf2 = LuaRules/Gadgets/unit_buildspeed.lua
[ 0] gf2 = LuaRules/Gadgets/unit_cobbutton.lua
[ 0] gf2 = LuaRules/Gadgets/unit_disable_buildoptions.lua
[ 0] gf2 = LuaRules/Gadgets/unit_estall_disable.lua
[ 0] gf2 = LuaRules/Gadgets/unit_health_upgrade.lua
[ 0] gf2 = LuaRules/Gadgets/unit_jumpjets.lua
[ 0] gf2 = LuaRules/Gadgets/unit_mex_upgrader.lua
[ 0] gf2 = LuaRules/Gadgets/unit_morph.lua
[ 0] gf2 = LuaRules/Gadgets/unit_noselfpwn.lua
[ 0] gf2 = LuaRules/Gadgets/unit_refuel.lua
[ 0] gf2 = LuaRules/Gadgets/unit_stealth.lua
[ 0] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[ 0] Loaded gadget: UnitMorph <unit_morph.lua>
[ 0] Loaded gadget: UnitStealth <unit_stealth.lua>
[ 0] Loaded gadget: Area Attack <areaattack.lua>
[ 0] Loaded gadget: Commander Options <commoption.lua>
[ 0] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Failed to load: gui_icexuick_playerinfo.lua ([string "C:\games\Spring\LuaUI\Widgets\gui_icexuick_..."]:56: attempt to call field 'ListCreate' (a nil value))
[ 0] Hardware is incompatible with Xray shader requirements
[ 0] Failed to load: unit_moho_exploiter.lua ([string "C:\games\Spring\LuaUI\Widgets\unit_moho_exp..."]:43: attempt to index field 'cormexp' (a nil value))
[ 0] [BloomShader::ViewResize] removing widget, bad texture target
[ 0] Failed to load: bloomshader_xta.lua ([string "LuaUI/widgets.lua"]:751: attempt to index field 'whInfo' (a nil value))
[ 0] Failed to load: unit_customformations.lua (duplicate name)
[ 0] Loaded widget: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget: Commander Name Tags1.0 <unit_comm_nametags.lua>
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] No SidePic in the mod for side arm.
[ 0] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
[ 0] Loaded widget: CommanderEnds2 <gui_comm_ends2.lua>
[ 0] Loaded widget: D-Gun unstall <unit_dgun_unstall.lua>
[ 0] Loaded widget: BuildETA - XTA <gui_build_eta_xta.lua>
[ 0] Loaded widget: Don't Shoot <unit_dontshoot.lua>
[ 0] Loaded widget: CameraShake <camera_shake.lua>
[ 0] Loaded widget: FactoryGuard <unit_factory_guard.lua>
[ 0] Loaded widget: SmartAreaReclaim <unit_smart_area_reclaim.lua>
[ 0] Loaded widget: MetalMakers <unit_metal_maker.lua>
[ 0] Loaded widget: ReclaimInfo <gui_reclaiminfov099.lua>
[ 0] Loaded widget: CircleFormation <cmd_circle.lua>
[ 0] Loaded widget: LOSColors <gui_los_colors.lua>
[ 0] Loaded widget: Display DPS <gui_display_dps.lua>
[ 0] Loaded widget: ImmobileBuilder <unit_immobile_buider.lua>
[ 0] Loaded widget: UnitGroups v5.1 - XTA <gui_unitgroups5_1_xta.lua>
[ 0] Loaded widget: Auto Skirm <unit_auto_skirm.lua>
[ 0] Loaded widget: IdleBuildersNEW <gui_idle_builders_new.lua>
[ 0] Loaded widget: CameraShake - XTA <camera_shake_xta.lua>
[ 0] Loaded widget: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget: CloseFight <unit_CloseFight.lua>
[ 0] Loaded widget: Factory Auto-Repeat <cmd_factory_repeat.lua>
[ 0] Loaded widget: Autoquit <autoquit.lua>
[ 0] Loaded widget: Transportation Assister <unit_transport_assist.lua>
[ 0] Loaded widget: SmartNanos <unit_smart_nanos.lua>
[ 0] Loaded widget: AutoRepair v0.5 <unit_autorepair.lua>
[ 0] Loaded widget: Ghost Radar <unit_ghostRadar.lua>
[ 0] Loaded widget: DT <gui_dt.lua>
[ 0] Loaded widget: Stall Assist <cmd_stall_assist.lua>
[ 0] Loaded widget: Defense Range v4.13 <gui_defenseRange.lua>
[ 0] Loaded widget: Improved MetalMakers <unit_improved_metal_maker.lua>
[ 0] Loaded widget: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget: CustomIcons <ico_customicons.lua>
[ 0] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[ 0] Loaded widget: Start Point Remover <init_start_point_remover.lua>
[ 0] Loaded widget: Start Point Remover - XTA <init_start_point_remover_xta.lua>
[ 0] Loaded widget: Mobile Anti Marker <gui_mobile_anti_marker.lua>
[ 0] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget: Attack AoE - Xta <gui_attack_aoe_xta.lua>
[ 0] false
[ 0] Error in Initialize(): [string "C:\games\Spring\LuaUI\Widgets\gui_prospecto..."]:95: attempt to perform arithmetic on field 'ysize' (a nil value)
[ 0] Removed widget: Prospector
[ 0] Loaded widget: Prospector <gui_prospector.lua>
[ 0] Loaded widget: Rank Icons <gui_xp.lua>
[ 0] Loaded widget: FastSwitch <gui_fastswitch.lua>
[ 0] UpdateWidgetCallIn: bad name: TweakKeyPress
[ 0] UpdateWidgetCallIn: bad name: TweakKeyRelease
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Loaded widget: IceUI <gui_IceUI.lua>
[ 0] Loaded widget: Select n Center! - XTA <gui_center_n_select_xta.lua>
[ 0] Loaded widget: CustomFormations <unit_customformations.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Spring 0.78.1.1 (gb61c117{@0.78.1.1}-s)
[ 0] Build date/time: Jan 12 2009 19:59:18
[ 0] false
[ 0] Error in Update(): [string "C:\games\Spring\LuaUI\Widgets\ico_customico..."]:40: attempt to call field 'mod' (a nil value)
[ 0] Removed widget: CustomIcons
[ 0] Reloaded ctrlpanel with: IceUI_ctrlpanel.txt
[ 0] Player [CoW]Manolo connected with number 0 (client version 0.78.1.1 (gb61c117{@0.78.1.1}-s))
[ 0] Player [CoW]Manolo finished loading and is now ingame
[ 0] Stall Assist widget disabled for solo players
[ 0] Spring 0.78.1.1 (gb61c117{@0.78.1.1}-s) has crashed.
[ 0] Exception: Access violation (0xc0000005)
[ 0] Exception Address: 0x00000000
[ 0] DLL information:
[ 0] 0x00400000 spring
[ 0] 0x7c910000 ntdll
[ 0] 0x7c800000 kernel32
[ 0] 0x77da0000 ADVAPI32
[ 0] 0x77e50000 RPCRT4
[ 0] 0x77fc0000 Secur32
[ 0] 0x73e70000 dsound
[ 0] 0x77be0000 msvcrt
[ 0] 0x7e360000 USER32
[ 0] 0x77ef0000 GDI32
[ 0] 0x774b0000 ole32
[ 0] 0x76af0000 WINMM
[ 0] 0x77bd0000 VERSION
[ 0] 0x68fc0000 GLU32
[ 0] 0x5f0d0000 OPENGL32
[ 0] 0x736d0000 DDRAW
[ 0] 0x73b30000 DCIMAN32
[ 0] 0x76c50000 IMAGEHLP
[ 0] 0x6fbc0000 mingwm10
[ 0] 0x7e670000 SHELL32
[ 0] 0x77f40000 SHLWAPI
[ 0] 0x71a30000 WSOCK32
[ 0] 0x71a10000 WS2_32
[ 0] 0x71a00000 WS2HELP
[ 0] 0x6ed80000 glew32
[ 0] 0x10000000 SDL
[ 0] 0x7c340000 MSVCR71
[ 0] 0x00e40000 DevIL
[ 0] 0x66fc0000 freetype6
[ 0] 0x61b80000 zlib1
[ 0] 0x003d0000 ILU
[ 0] 0x773a0000 comctl32
[ 0] 0x5d450000 comctl32
[ 0] 0x69000000 atioglxx
[ 0] 0x719b0000 mswsock
[ 0] 0x66710000 hnetcfg
[ 0] 0x719f0000 wshtcpip
[ 0] 0x76bf0000 WINTRUST
[ 0] 0x77a50000 CRYPT32
[ 0] 0x77af0000 MSASN1
[ 0] 0x72c90000 wdmaud
[ 0] 0x72c80000 msacm32
[ 0] 0x77bb0000 MSACM32
[ 0] 0x77ba0000 midimap
[ 0] 0x73e40000 KsUser
[ 0] 0x59dd0000 DBGHELP
[ 0] Stacktrace:
[ 0] (0) C:\games\Spring\spring.exe [0x00000000]
[ 0] (1) C:\games\Spring\spring.exe [0x00A4E79E]
[ 0] (2) C:\games\Spring\spring.exe [0x00AC382A]
[ 0] (3) C:\WINDOWS\system32\USER32.dll(GetDC+0x6d) [0x7E368734]
[ 0] (4) C:\WINDOWS\system32\USER32.dll(GetDC+0x14f) [0x7E368816]
[ 0] (5) C:\WINDOWS\system32\USER32.dll(DefWindowProcW+0x184) [0x7E36B4C0]
[ 0] (6) C:\WINDOWS\system32\USER32.dll(DefWindowProcW+0x1d0) [0x7E36B50C]
[ 0] (7) C:\WINDOWS\system32\ntdll.dll(KiUserCallbackDispatcher+0x13) [0x7C91EAE3]
[ 0] (8) C:\WINDOWS\system32\USER32.dll(PeekMessageA+0xfb) [0x7E36CA67]
[ 0] (9) C:\games\Spring\SDL.dll(SDL_CreateCursor+0x7b7) [0x10012C77]
[ 0] (10) C:\games\Spring\spring.exe [0x005E12C1]
[ 0] (11) C:\games\Spring\spring.exe [0x005E14C9]
[ 0] (12) C:\games\Spring\spring.exe [0x00A761E1]
[ 0] (13) C:\games\Spring\spring.exe [0x004010A7]
[ 0] (14) C:\games\Spring\spring.exe [0x00401123]
[ 0] (15) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7]

Re: while press windows key -->crash (0.7811)

Posted: 13 Jan 2009, 15:49
by Peet
Try toggling 'fix rendering on alttab' in the settings and see if that makes a difference.

Re: while press windows key -->crash (0.7811)

Posted: 13 Jan 2009, 17:33
by manolo_
that was my first idea, but it didnt changed something, i hope it will be fixed soon

Re: while press windows key -->crash (0.7811)

Posted: 13 Jan 2009, 17:39
by imbaczek
try fiddling with framebuffer object options.

http://spring.clan-sy.com/mantis/view.php?id=1245

Code: Select all

??:0
rts/Rendering/GL/FBO.cpp:156
e:/projects/libogg-1.1/src/bitwise.c:447 [oggpackB_get_buffer]
UNTRANSLATED: C:\WINDOWS\system32\USER32.dll(GetDC+0x6d) [0x7E368734]
UNTRANSLATED: C:\WINDOWS\system32\USER32.dll(GetDC+0x14f) [0x7E368816]
UNTRANSLATED: C:\WINDOWS\system32\USER32.dll(DefWindowProcW+0x184) [0x7E36B4C0]
UNTRANSLATED: C:\WINDOWS\system32\USER32.dll(DefWindowProcW+0x1d0) [0x7E36B50C]
UNTRANSLATED: C:\WINDOWS\system32\ntdll.dll(KiUserCallbackDispatcher+0x13) [0x7C91EAE3]
UNTRANSLATED: C:\WINDOWS\system32\USER32.dll(PeekMessageA+0xfb) [0x7E36CA67]
UNTRANSLATED: C:\games\Spring\SDL.dll(SDL_CreateCursor+0x7b7) [0x10012C77]
rts/System/Main.cpp:60 [Run(int, char**)]
rts/System/Main.cpp:122 [WinMain@16]
Action.cpp:0
/src/mingw-runtime-3.13-20070825-1/crt1.c:237 [__mingw_CRTStartup]
/src/mingw-runtime-3.13-20070825-1/crt1.c:271
UNTRANSLATED: C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FD7]
--
profile=default sys=windows file=http://pastebin.com/pastebin.php?dl=m45b7f0f6 buildsys=scons auto=yes rev=0.78.1.1-0-gb61c117 vcs=git tag=0.78.1.1

Re: while press windows key -->crash (0.7811)

Posted: 13 Jan 2009, 17:40
by Peet

Re: while press windows key -->crash (0.7811)

Posted: 13 Jan 2009, 17:51
by manolo_
so ive to wait for next spring-update?

Re: while press windows key -->crash (0.7811)

Posted: 13 Jan 2009, 17:52
by imbaczek
try fbo options