Neuron network AI.
Posted: 17 Nov 2008, 18:47
Well obviously this cannot be done with anything as complex as spring however my proposel is to let the community build the Intelligence.
Isnt there a way to allow players to record their game to be stored in some main server upon the completion of a game?
I play a very good 1v1 BA game vs someone else and i wish to let the AI learn form my experiance meaning base his BO and reactions on what i did in certain situations.
Isnt it possible to do that?It can be done in stages.
AS i see it there are a few types of units.
1)Attcking turrets like the llt hlt guardian etc..
2)Resource structures like mexes fusions advanced solars etc..
3)Buildings structures like labs and nano turrets.
4)artillery units
5)assault units
6)bombers
7)fighters
Why cant the player sort each unit and building manually and ssend it to the ai.
Each unit type would have certain rules to guide its use by the ai.
In short allow the AI to mimic players by allowing players to reocrd their plays thus eliminating bad behaviours.
Isnt there a way to allow players to record their game to be stored in some main server upon the completion of a game?
I play a very good 1v1 BA game vs someone else and i wish to let the AI learn form my experiance meaning base his BO and reactions on what i did in certain situations.
Isnt it possible to do that?It can be done in stages.
AS i see it there are a few types of units.
1)Attcking turrets like the llt hlt guardian etc..
2)Resource structures like mexes fusions advanced solars etc..
3)Buildings structures like labs and nano turrets.
4)artillery units
5)assault units
6)bombers
7)fighters
Why cant the player sort each unit and building manually and ssend it to the ai.
Each unit type would have certain rules to guide its use by the ai.
In short allow the AI to mimic players by allowing players to reocrd their plays thus eliminating bad behaviours.