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Spring RTS engine completely hangs

Posted: 09 Jan 2008, 13:52
by zerver
The latest spring version (which is very nice BTW) appears to have a bug that causes the game to completely hang for all players.

Everything hangs, including the mouse pointer. So, the first thing that comes to mind is: GPU crash

However, this can't be the case since it happens to all players that are in game.

I've seen it two times so far and it never happened with the previous release.

Can't see any pattern yet - it seems to occur pretty randomly.

Regards / Z

Re: Spring RTS engine completely hangs

Posted: 09 Jan 2008, 16:00
by Peet
Does it seize up the whole machine or just spring.exe? Also try leaving it for 5 minutes or so and see if a bluescreen pops up, sometimes it takes awhile before a STOP error is generated. Oh, and check infolog.txt for any sort of error message at the end.

Re: Spring RTS engine completely hangs

Posted: 11 Jan 2008, 09:55
by ginekolog
This hang happend to me last time - 8v8. Duno what happend to others but my fps went down from 15 to 1, cpuusage from 70 to 1000 and in the end whole pc was hung - even ctrl alt del hang up. This never happend on previous vers and my pc is the same.

I also started getting delayd response

Code: Select all

Sync error for [SC]Pulsar in frame 92101 (0x55513B01)
Copperhead is being attacked
No response from PRO_ginekolog for frame 91861
Snapper: Can't reach destination!
Advanced Construction Vehicle is being attacked
Delayed response from PRO_ginekolog for frame 91861 (current 92269)