Wandering about the time to build figure
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SpitfireUK
- Posts: 7
- Joined: 11 Dec 2007, 17:00
Wandering about the time to build figure
Hey guys,
I've tried searching the forums and had a quick browse at the wiki hosted here, but i've been unable to find an answer.
What im gonna ask is,
do any of you know what the build time is in real-life?
Im using the lastest XTA, and ive noticed when i build something or click on the icon to build it, theres the statistics and information for it in the bottom left including build time, although this figure is often in the thousands,
etc. 14k-odd for the bulldog heavy tank.
I was wandering if any of you know a conversion rate or basis on what these numbers equal in real life,
e.g. 10k equalling 1minute.
I would time it ingame, but i always forget =[
Cheers for the help in advance!
I've tried searching the forums and had a quick browse at the wiki hosted here, but i've been unable to find an answer.
What im gonna ask is,
do any of you know what the build time is in real-life?
Im using the lastest XTA, and ive noticed when i build something or click on the icon to build it, theres the statistics and information for it in the bottom left including build time, although this figure is often in the thousands,
etc. 14k-odd for the bulldog heavy tank.
I was wandering if any of you know a conversion rate or basis on what these numbers equal in real life,
e.g. 10k equalling 1minute.
I would time it ingame, but i always forget =[
Cheers for the help in advance!
Each unit that can build has a worker time which is how much of that buildtime they can do every second, assuming full resources. I think in XTA, the commander has 300. So if a bulldog has a buildtime of 14000, you would do 14000/300 = 46.6 seconds if it was building it on its own.
Sorry if this is a kind of poor explanation, it's a little difficult to explain well.
Sorry if this is a kind of poor explanation, it's a little difficult to explain well.
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SpitfireUK
- Posts: 7
- Joined: 11 Dec 2007, 17:00
ahhh, yup i get it,
but i cant be bothered with working it out when im building something!
cheers for the quick reply though!
oh, and just out of interest, which AI is better for XTA?
It ran fine yesterday, and now it keeps crashing on a map,
so i updated and it still crashed, tried different AIs i had installed nd it still crashed, and now using KAI 0.2 it seems ok, and i like how the computer's attacks are not always the same.
back to the question though, which AI do you recommend?
but i cant be bothered with working it out when im building something!
cheers for the quick reply though!
oh, and just out of interest, which AI is better for XTA?
It ran fine yesterday, and now it keeps crashing on a map,
so i updated and it still crashed, tried different AIs i had installed nd it still crashed, and now using KAI 0.2 it seems ok, and i like how the computer's attacks are not always the same.
back to the question though, which AI do you recommend?
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SpitfireUK
- Posts: 7
- Joined: 11 Dec 2007, 17:00
Make sure luaui is enabled in settings.exe, and then press f11 ingame.SpitfireUK wrote:okay then guys, i think i found the build eta widget, off unknown files?
its called build cost widget, is that the one or is tehre another? i've put it in the luaUI folder then in the widgets, but do i have to activate it in the console or anything?
I'm rather new to tinkering with spring.
