Game crashes when starting game

Game crashes when starting game

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Jurassic_Parker
Posts: 1
Joined: 06 Dec 2007, 20:16

Game crashes when starting game

Post by Jurassic_Parker »

Hello,

I've downloaded Spring today. But as I want to start a match, the game crashes.
Here is the infolog:

Code: Select all

Using script Commanders
Map: Islands_In_War_1.0.smf
Mod: "XTA v9" from XTAPE.sdz
Created server on port 8452
Created local client with number 0
Listening to local client on connection 0
You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
Content error:
Opening map file
Loading Map
Loading detail textures
Creating overhead texture
Creating ground shading
Loading tile file
Reading tiles
Reading tile map
Creating projectile texture
Number of damage types: 9
Loading units and weapons
Warning to many unit categories 33 missed all
Warning to many unit categories 33 missed all
Initializing map features
Generating trees
Parsing unit icons
Creating unit textures
Unknown feature type 
Reading estimate path costs
Spring 0.75b2
Player Jurassic_Parker joined as 0
AI/Bot-libs/AAI.dll has C++ interface
GlobalAI2: water map detected
GlobalAI2: AAI loaded
Spring 0.75b2 has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x0058a4a9
DLL information:
0x00400000	spring
0x7c910000	ntdll
0x7c800000	kernel32
0x77da0000	ADVAPI32
0x77e50000	RPCRT4
0x73e70000	dsound
0x77be0000	msvcrt
0x77d10000	USER32
0x77ef0000	GDI32
0x774b0000	ole32
0x76af0000	WINMM
0x77bd0000	VERSION
0x68fc0000	GLU32
0x5f0d0000	OPENGL32
0x736d0000	DDRAW
0x73b30000	DCIMAN32
0x76c50000	IMAGEHLP
0x71a30000	WSOCK32
0x71a10000	WS2_32
0x71a00000	WS2HELP
0x10000000	SDL
0x7c340000	MSVCR71
0x00d00000	DevIL
0x66fc0000	freetype6
0x61b80000	zlib1
0x003d0000	glew32
0x00e90000	ILU
0x01ac0000	asappsrv
0x5d450000	comctl32
0x770f0000	oleaut32
0x5b0f0000	uxtheme
0x746a0000	MSCTF
0x69500000	nvoglnt
0x719b0000	mswsock
0x66710000	hnetcfg
0x719f0000	wshtcpip
0x72c90000	wdmaud
0x76bf0000	WINTRUST
0x77a50000	CRYPT32
0x77af0000	MSASN1
0x72c80000	msacm32
0x77bb0000	MSACM32
0x77ba0000	midimap
0x73e40000	KsUser
0x0ff10000	AAI
0x59dd0000	DBGHELP
Stacktrace:
(0) C:\Programme\Spring\spring.exe [0x0058A4A9]
(1) C:\Programme\Spring\spring.exe [0x006E764D]
(2) C:\Programme\Spring\spring.exe [0x006F21C3]
(3) C:\Programme\Spring\spring.exe [0x00618D99]
(4) C:\Programme\Spring\spring.exe [0x005BB71D]
(5) C:\Programme\Spring\spring.exe [0x005DB50C]
(6) C:\Programme\Spring\spring.exe [0x005DE5EE]
(7) C:\Programme\Spring\spring.exe [0x00819AA9]
(8) C:\Programme\Spring\spring.exe [0x00821C68]
(9) C:\Programme\Spring\spring.exe [0x00822038]
(10) C:\Programme\Spring\spring.exe [0x00822269]
(11) C:\Programme\Spring\spring.exe [0x0090F147]
(12) C:\Programme\Spring\spring.exe [0x00401292]
(13) C:\Programme\Spring\spring.exe [0x004012DD]
(14) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816D4F]
I hope anyone is able to help me.
Thanks,
Jurassic_Parker
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Post by Kloot »

This is a known bug in the build of AAI that comes with Spring:

http://spring.clan-sy.com/phpbb/viewtopic.php?t=12297

A workaround is described here:

http://spring.clan-sy.com/phpbb/viewtopic.php?t=12591
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