More flexible Startpoint allocation/choosing (in lobby)
Posted: 22 Sep 2007, 10:26
[Help/Future Request] AI-player compatible Team-Startpoint allocation/choosing (in lobby)
I usually play Spring with one or two friends over LAN. We like to play in together in one team against some AI players. So far, we have not found a way to place ourselfs and the AI players as we would like.
We usually want to be on one side of the map, while all the AI players would start at the opposite end of it.
- When choosing 'Fixed' start positions, it doesnt work, casue all the human players get placed first, which makes the second to appear at the opposite side of the map as the first one.
- When choosing 'Random' start positions, we have to restart the game several times, till we start as we want.
- When choosing 'Choose in-game' start positions, we choose our positions, and when the game starts, the AI players either start all at the same spot or the whole game crashes.
I see two possible solutions:
- have a 4th setting 'manual start positions', where the players can choose their own and the start position of the AI player they host
- somehow get the AI to choose start positions when using the setting 'Choose in-game'
i guess the second option is nicer, but i dont know how hard it is to realise either.
..or is there a solution already?
I usually play Spring with one or two friends over LAN. We like to play in together in one team against some AI players. So far, we have not found a way to place ourselfs and the AI players as we would like.
We usually want to be on one side of the map, while all the AI players would start at the opposite end of it.
- When choosing 'Fixed' start positions, it doesnt work, casue all the human players get placed first, which makes the second to appear at the opposite side of the map as the first one.
- When choosing 'Random' start positions, we have to restart the game several times, till we start as we want.
- When choosing 'Choose in-game' start positions, we choose our positions, and when the game starts, the AI players either start all at the same spot or the whole game crashes.
I see two possible solutions:
- have a 4th setting 'manual start positions', where the players can choose their own and the start position of the AI player they host
- somehow get the AI to choose start positions when using the setting 'Choose in-game'
i guess the second option is nicer, but i dont know how hard it is to realise either.
..or is there a solution already?