heyya i'm not very good at trial and error. and i've more then likely made several mistakes in my map.
texture.jpg
baseline (standard) jpeg
10240x6144
25,858KB (25.9MB)
bump.bmp
8 bit grayscale
10240x6144
61,442KB (61.4MB)
metal.bmp
8 bit grayscale
1281x769
966KB (1MB)
height.bmp
8 bit grayscale
1281x769
966KB (1MB)
there are no other maps. didnt know if id have to make a black featuremap or anything.
didnt know about scales/proportions so i reverted to smf sizes.
i assume that i just compress to .sdz with 7zip?
thanks alot
D.R
