Collide Friendly is broken with beamlaser=1
Posted: 17 Aug 2007, 07:51
As the title says...
if you have collidefriendly=0 in the weapon, it does not work if the weapon is beamlaser=1;
fix please?
if you have collidefriendly=0 in the weapon, it does not work if the weapon is beamlaser=1;
fix please?